Tmth makes a good basic case for it. It's all addition, no subtraction. It gives Governors more to do, making those jobs more meaningful and consequently pepping up the elections to fill those positions which typically aren't all that exciting. This is a modified proposal from the past that gives the CoG more power than proposed in the past, while not being an outright and equally powered second house. Governors have to deal with the impact on their regions more directly than just about anyone. Why not?
I have three concerns that would need to be addressed before I could support this:
First, I think that we're seeing promising levels of activity in each of Atlasia's five regions. Most of our regional executives are already some of the busiest players in the game. Even in a low-activity region, there's a lot that a creative, self-motivated individual can pursue. When I consider what Governor Spamage and Lieutenant Governor Wolfentoad have accomplished in the Pacific, I'm not left with the impression that they need us to give them more to do.
What do Governors really
do though, even at the best of times? Not to sound dismissive, but it doesn't take much to really be an active Governor. And throughout the history of the game, Governors have tended to be more inactive than active. When you think about it, it's not the most exciting job in the world, and given more responsibilities would make the job more worthwhile and the elections to fill the positions more competitive than present. (Which, are usually not at all.)
Well, this isn't true bicameralism. It's not unicameralism either, of course, but the Council wouldn't have the full powers of a second House, but
more powers than a "house of sober second thought." Most of what they'd be doing would be yes/no votes and amendments. The additional time spent should be negligible.