RISK Domination VI: Finished!
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  RISK Domination VI: Finished!
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Author Topic: RISK Domination VI: Finished!  (Read 72908 times)
True Federalist (진정한 연방 주의자)
Ernest
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« Reply #150 on: April 02, 2008, 08:19:17 PM »

Assuming Micky Doe still has Gustaf as his concern, his logical action is Idaho to Oregon.

However, he may wish to abandon Gustaf or logic.

Attacking Colorado and then Oklahoma would cause the maximum achievable chaos.

If he wishes to try and develop the Plains and leave Gustaf and Mariner to bother each other for a while, taking North Dakota should be his choice, possibly with a battalion used to reinforce Idaho.

Finally, if he plans on using a lack of cards as a selling point for not attacking him, attacking either Kansas or Missouri should achieve that goal, along with giving us all a good laugh if he succeeds.

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The Mikado
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« Reply #151 on: April 02, 2008, 08:46:19 PM »
« Edited: June 30, 2008, 02:18:39 PM by Sir Roderic Murgatroyd, 21st Baronet Ruddigore »

2 on SD, on on Nebraska.  South Dakota-North Dakota, do or die.
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Joe Republic
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« Reply #152 on: April 03, 2008, 10:37:03 AM »

2 on SD, on on Nebraska.  South Dakota-North Dakota, do or die.


Reinforcements

Of the 3 available reinforcements, 2 have been deployed in South Dakota, where there are now 3 in total; and 1 has been deployed in Nebraska, where there are now 2 in total.




Attacks

South Dakota invades North Dakota (Verily) with 2 battalions available to attack, while 1 battalion will defend.

The Mikado [2] rolls 2 dice: 6 2
Verily [1] rolls 1 die: 5
Verily loses 1 battalion

The Mikado conquers North Dakota and places 2 battalions there, leaving 1 behind in South Dakota.

----------


Awaiting further instructions
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The Mikado
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« Reply #153 on: April 03, 2008, 01:53:09 PM »

End turn.
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Joe Republic
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« Reply #154 on: April 03, 2008, 02:12:56 PM »

 
New map:








General Verily, it is your turn.  You have 6 reinforcements.


+ [10 states ÷ 3 = 3 reinforcements]
+ [South region = 3 reinforcements]
= 6 reinforcements
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Verily
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« Reply #155 on: April 03, 2008, 02:49:34 PM »

Another situation where I'm stuck relying on other people to make certain moves. Oh well. The South Carolina independents really have it coming after last turn.

All in NC. Attack NC-SC again.
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Joe Republic
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« Reply #156 on: April 03, 2008, 02:57:50 PM »

Another situation where I'm stuck relying on other people to make certain moves. Oh well. The South Carolina independents really have it coming after last turn.

All in NC. Attack NC-SC again.


Reinforcements

All 6 battalions have been deployed in North Carolina, where there are now 7 in total.




Attacks

North Carolina invades South Carolina (Neutral Army) with 6 battalions available to attack, while 3 battalions will defend.

Verily [6] rolls 3 dice: 6 5 3
Neutral Army [3] rolls 2 dice: 5 3
Neutral Army loses 2 battalions

Verily [6] rolls 3 dice: 5 3 1
Neutral Army [1] rolls 1 die: 6
Verily loses 1 battalion

Verily [5] rolls 3 dice: 6 3 1
Neutral Army [1] rolls 1 die: 1
Neutral Army loses 1 battalion

Verily conquers South Carolina and places 5 battalions there, leaving 1 behind in North Carolina.

----------

* General Verily has taken control of the Southeast region *

----------


Awaiting further instructions
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Joe Republic
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« Reply #157 on: April 03, 2008, 03:28:17 PM »

Is it just me, or does the "5" in Michigan on the map look a bit off-center? (Not to rag on you or anything, Joe.)

If it were more centered in the Lower Peninsula, it would be just a little too close to the shore of Saginaw Bay for my liking.  As it is, it kind of takes into account the westward skew caused by the UP.  Believe me, I had given it some thought already.  Wink
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Verily
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« Reply #158 on: April 03, 2008, 04:00:41 PM »

Move all from South Carolina to Georgia and end turn. (Yes, it does make sense.)
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Joe Republic
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« Reply #159 on: April 03, 2008, 04:10:33 PM »

 
New map:








General Josh22, it is your turn.  You have 3 reinforcements.


+ [9 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]
= 3 reinforcements
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Хahar 🤔
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« Reply #160 on: April 03, 2008, 05:55:17 PM »

Is it just me, or does the "5" in Michigan on the map look a bit off-center? (Not to rag on you or anything, Joe.)

If it were more centered in the Lower Peninsula, it would be just a little too close to the shore of Saginaw Bay for my liking.  As it is, it kind of takes into account the westward skew caused by the UP.  Believe me, I had given it some thought already.  Wink

Good to know. Smiley
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Josh/Devilman88
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« Reply #161 on: April 03, 2008, 06:16:10 PM »

I want to trade this cards in.




I believe that gives me 10 more plus the 3 which is 13, plus 2 more in MO, for having MO, right?

Anyways. All 13 in WI. Attack MI from WI do or die, if I lose more then 5 stop and wait for orders, if I don't then attack OH from MI, stop and and wait for orders. Also if its not to much trouble could I see the map after that?
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True Federalist (진정한 연방 주의자)
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« Reply #162 on: April 03, 2008, 07:36:08 PM »

Move all from South Carolina to Georgia and end turn. (Yes, it does make sense.)

It makes lots of sense.  Unless you lose control of the Southeast because someone takes Mississippi, you'll be able to counterpunch from Georgia.


Josh isn't doing what I have would have done with all those armies, but then I wouldn't have ever tried to hold onto the Midwest in the first place.
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Verily
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« Reply #163 on: April 03, 2008, 07:50:41 PM »

There have been a lot of... unusual moves this game, such as Josh failing to take out TN in Maryland when he had the opportunity and TN not taking over the Mid-Atlantic last turn.
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The Mikado
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« Reply #164 on: April 03, 2008, 08:29:22 PM »

Move all from South Carolina to Georgia and end turn. (Yes, it does make sense.)

It makes lots of sense.  Unless you lose control of the Southeast because someone takes Mississippi, you'll be able to counterpunch from Georgia.


Josh isn't doing what I have would have done with all those armies, but then I wouldn't have ever tried to hold onto the Midwest in the first place.

You'd either have tried to wipe me out or take Verily's regional bonuses, right?  Can't figure out which one.

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True Federalist (진정한 연방 주의자)
Ernest
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« Reply #165 on: April 03, 2008, 10:38:40 PM »

Move all from South Carolina to Georgia and end turn. (Yes, it does make sense.)

It makes lots of sense.  Unless you lose control of the Southeast because someone takes Mississippi, you'll be able to counterpunch from Georgia.


Josh isn't doing what I have would have done with all those armies, but then I wouldn't have ever tried to hold onto the Midwest in the first place.

You'd either have tried to wipe me out or take Verily's regional bonuses, right?  Can't figure out which one.



No, I had in mind something more audacious than either of those limited goals, taking out both you and Gustaf.  If he'd placed everything in Missouri and headed west, he'd have had a pretty fair shot at accomplishing that.
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Gustaf
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« Reply #166 on: April 04, 2008, 06:44:45 AM »

Well, good thing he ain't you. Wink
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Joe Republic
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« Reply #167 on: April 04, 2008, 03:05:27 PM »

I want to trade this cards in.
...

I believe that gives me 10 more plus the 3 which is 13, plus 2 more in MO, for having MO, right?

Anyways. All 13 in WI. Attack MI from WI do or die, if I lose more then 5 stop and wait for orders, if I don't then attack OH from MI, stop and and wait for orders. Also if its not to much trouble could I see the map after that?


Reinforcements

A set of cards has been traded in, worth 10 battalions.  Furthermore, the Missouri card has produced an additional 2 battalions, which have been deployed there.

All 13 remaining battalions have been deployed in Wisconsin, where there are now 14 in total.




Attacks

Wisconsin invades Michigan (TN2024) with 13 battalions available to attack, while 5 battalions will defend.

Josh22 [13] rolls 3 dice: 5 3 1
TN2024 [5] rolls 2 dice: 6 5
Josh22 loses 2 battalions

Josh22 [11] rolls 3 dice: 6 5 2
TN2024 [5] rolls 2 dice: 6 2
Both armies lose 1 battalion each

Josh22 [10] rolls 3 dice: 6 5 2
TN2024 [4] rolls 2 dice: 5 4
TN2024 loses 2 battalions

Josh22 [10] rolls 3 dice: 6 3 2
TN2024 [2] rolls 2 dice: 4 3
Both armies lose 1 battalion each

Josh22 [9] rolls 3 dice: 5 3 2
TN2024 [1] rolls 1 die: 6
Josh22 loses 1 battalion

Josh22 [8] rolls 3 dice: 6 5 1
TN2024 [1] rolls 1 die: 6
Josh22 loses 1 battalion

Josh22 retreats to Wisconsin, where there are now 8 battalions in total.  TN2024 has 1 battalion remaining in Michigan.

----------


Awaiting further instructions

Temporary map
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Josh/Devilman88
josh4bush
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« Reply #168 on: April 04, 2008, 04:28:07 PM »

OK try it again attack MI to OH do or die. after that show me the map please.
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Joe Republic
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« Reply #169 on: April 04, 2008, 04:45:47 PM »

OK try it again attack MI to OH do or die. after that show me the map please.


Additional Attacks

Wisconsin invades Michigan (TN2024) with 7 battalions available to attack, while 1 battalion will defend.

Josh22 [7] rolls 3 dice: 5 3 1
TN2024 [1] rolls 1 die: 1
TN2024 loses 1 battalion

Josh22 conquers Michigan and places 7 battalions there, leaving 1 behind in Wisconsin.

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Josh/Devilman88
josh4bush
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« Reply #170 on: April 04, 2008, 04:49:30 PM »

MI to OH do or die, also does MO touch NE?
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Joe Republic
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« Reply #171 on: April 04, 2008, 04:58:38 PM »



Additional Attacks

Michigan invades Ohio (TN2024) with 6 battalions available to attack, while 1 battalion will defend.

Josh22 [6] rolls 3 dice: 4 1 1
TN2024 [1] rolls 1 die: 2
TN2024 loses 1 battalion

Josh22 conquers Ohio and places 6 battalions there, leaving 1 behind in Michigan.

----------

* General Josh22 has retaken control of the Midwest region *

----------


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Joe Republic
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« Reply #172 on: April 04, 2008, 04:58:47 PM »


The border between them is about 50 miles long.  Wink
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Josh/Devilman88
josh4bush
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« Reply #173 on: April 04, 2008, 08:11:01 PM »

Attack NE with MO then to SD to ND to MT to WY to ID
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Joe Republic
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« Reply #174 on: April 05, 2008, 07:54:08 AM »

Attack NE with MO then to SD to ND to MT to WY to ID


Additional Attacks

Missouri invades Nebraska (The Mikado) with 12 battalions available to attack, while 2 battalions will defend.

Josh22 [12] rolls 3 dice: 3 3 2
The Mikado [2] rolls 2 dice: 2 1
The Mikado loses 2 battalions

Josh22 conquers Nebraska and places 12 battalions there, leaving 1 behind in Missouri.

----------

Nebraska invades South Dakota (The Mikado) with 11 battalions available to attack, while 1 battalion will defend.

Josh22 [11] rolls 3 dice: 5 5 3
The Mikado [1] rolls 1 die: 2
The Mikado loses 1 battalion

Josh22 conquers South Dakota and places 11 battalions there, leaving 1 behind in Nebraska.

----------

South Dakota invades North Dakota (The Mikado) with 10 battalions available to attack, while 2 battalions will defend.

Josh22 [10] rolls 3 dice: 4 4 1
The Mikado [2] rolls 2 dice: 5 4
Josh22 loses 2 battalions

Josh22 [8] rolls 3 dice: 3 2 2
The Mikado [2] rolls 2 dice: 6 1
Both armies lose 1 battalion each

Josh22 [7] rolls 3 dice: 6 3 1
The Mikado [1] rolls 1 die: 1
The Mikado loses 1 battalion

Josh22 conquers North Dakota and places 7 battalions there, leaving 1 behind in South Dakota.

----------

North Dakota invades Montana (The Mikado) with 6 battalions available to attack, while 1 battalion will defend.

Josh22 [6] rolls 3 dice: 5 4 1
The Mikado [1] rolls 1 die: 6
Josh22 loses 1 battalion

Josh22 [5] rolls 3 dice: 4 4 3
The Mikado [1] rolls 1 die: 2
The Mikado loses 1 battalion

Josh22 conquers Montana and places 5 battalions there, leaving 1 behind in North Dakota.

----------

Montana invades Wyoming (The Mikado) with 4 battalions available to attack, while 1 battalion will defend.

Josh22 [4] rolls 3 dice: 5 2 1
The Mikado [1] rolls 1 die: 2
The Mikado loses 1 battalion

Josh22 conquers Wyoming and places 4 battalions there, leaving 1 behind in Montana.

----------

Wyoming invades Idaho (The Mikado) with 3 battalions available to attack, while 1 battalion will defend.

Josh22 [3] rolls 3 dice: 4 1 1
The Mikado [1] rolls 1 die: 2
The Mikado loses 1 battalion

Josh22 conquers Idaho and places 3 battalions there, leaving 1 behind in Wyoming.

----------

* The armies of General Mikado have been destroyed *

----------


Awaiting further instructions

Temporary map
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