Talk Elections

Forum Community => Election and History Games => Topic started by: Gustaf on August 15, 2010, 07:46:25 AM



Title: Axis and Allies Game II - Round 7 UK - FINISHED: AXIS WIN
Post by: Gustaf on August 15, 2010, 07:46:25 AM
So, new game, partly new players.

Soviet Union: Bacon King
Germany: Turin
United Kingdom: Bullmoose
Japan: Junkie
United States: MoPolitico


Below the dotted line is the post for the first game. In there you will find potentially useful information about rules, cost of units and so on.
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Ok, we're gonna go ahead with this so we get the show on the road.

Russia - Junkie
Germany - Bacon King
UK - Turin
Japan - Mikado
US - Turin

I'm pretty sure the rules we're playing with can be found here: http://www.wizards.com/default.asp?x=ah/downloads (http://www.wizards.com/default.asp?x=ah/downloads)

You can PM your orders to me. I will not NMR people but try and be as quick as you can - I would prefer something like 48 or 72 hours for each player round (harsh, I know, but otherwise it could take forever!).

I think I will do the turns split in two, with technology, unit purchase and combat being done first and then non-combat+placing after. What do you guys think? Would you prefer all in one go? The first would mean less complicated contingency plans, but it would also slow down the turn sequence (on the other hand it might speed up the decision-making process for each part, which is why I favour it).

Also, when assigning casualties my default principle will be to do it in order of combat value. This is basically what you always want to do WITH THREE EXCEPTIONS.

1. When attacking, if you want to take the territory and the attack includes air units. You might then want to sacrifice air units in order to keep at least one land unit alive, since air units can't capture territories. If you want to "take at all costs" please indicate so, in your orders.

2. When defending, since certain units have low combat value but high production value (bombers being the best example). Since most attacks destroy all defending units anyway I will use my default, but if you want to try and protect certain units please tell me so by PM towards the end of your turn.

3. Naval battles, because they are a mess. Please just tell me in those cases if you want to make deviations.

EDIT: important point: if you want an attack to be stopped once you reach a certain threshold of casualties, then you need to specify so in your orders. Also, please note whether you want to submerge subs if attacked or not.

I will post stats and maps shortly and then wait for Soviet Union (Junkie) to open the game!

Reminder of costs:

Infantry - 3
Artillery - 4
Armour - 5
Fighter - 10
Bomber - 15
Industrial Complex - 15
AA gun - 5
Submarine - 8
Transport - 8
Destroyer - 12
Carrier - 16
Battleship - 24


Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Gustaf on August 15, 2010, 08:17:01 AM
I've found someone willing to do UK+US.


Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Gustaf on August 15, 2010, 11:03:53 AM
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Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Gustaf on August 15, 2010, 11:15:02 AM
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Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Gustaf on August 15, 2010, 11:29:52 AM
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Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Gustaf on August 15, 2010, 11:33:10 AM
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Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Gustaf on August 15, 2010, 11:35:32 AM
So, guys, do you think the map size on the last two is acceptable? I'll leave the other to allow for an overview.

Here is also a stat table. It shows PUs, production capacity, number of units, total unit value and victory cities.

Russians   24   24   37   168   2
Germans   40   40   58   337   3
British   30   30   36   269   2
Japanese   30   30   40   283   3
Americans   42   42   34   252   2
Allies   96   96   107   689   6
Axis   70   70   98   620   6


Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: The Mikado on August 15, 2010, 03:55:29 PM
3rd for specific battles, 1st for end of turn summary.


Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Junkie on August 15, 2010, 08:13:58 PM
3rd for specific battles, 1st for end of turn summary.


Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Junkie on August 15, 2010, 08:38:55 PM
I have sent my combat moves, thus beginning Operation I Hope This Works.  The game has begun.


Title: Re: Axis and Allies Game Thread (Want to join in? Slots available! Sign up now!)
Post by: Gustaf on August 16, 2010, 04:30:34 AM
Junkie has been commendably speedy in sending in his moves. I'm not currently at my home computer so I will get home later today and update.

Let's do this everyone!


Title: Re: Axis and Allies Game Thread (Round 1 Soviet Union)
Post by: Gustaf on August 16, 2010, 05:56:13 PM
Stalin had noted the bulge in the German frontline and decided to isolate the German forces in Western Russia through a bold pincer movement cutting through the German lines both in the South and in the North.

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While the Northern attack was executed with precision, quickly wiping out the German defence, the assault on Ukraine proved to be a costly mistake with all Russia ground forces destroyed in the process, despite the overwhelming advantage on paper for the Red hordes.




Title: Re: Axis and Allies Game Thread (Round 1 Soviet Union)
Post by: Gustaf on August 16, 2010, 06:03:40 PM
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Title: Re: Axis and Allies Game Thread (Round 1 Soviet Union)
Post by: Gustaf on August 16, 2010, 07:28:59 PM
After bloodying their noses, the Soviets quietly amassed their troops across the front, bracing themselves for the inevitable German counter-move and mobilizing some of their vast reserves of infantry ready for the slaughter, dividing the masses of meat equally between Stalingrad and Moscow. 

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Go Germany!


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 16, 2010, 07:41:45 PM
Forgot to add one that shows the Mediterranean situation more clearly:

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Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Teddy (IDS Legislator) on August 17, 2010, 06:46:58 AM
:O Who's winning!!


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Junkie on August 17, 2010, 08:13:50 AM

Not me.


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 17, 2010, 09:22:16 AM

Not me.
[/quote

You're not doing too badly. You had a round of unlucky dice, but that could easily reverse. I would still say your defensive position looks all right.


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: minionofmidas on August 17, 2010, 10:11:55 AM
Would it be possible to give full coverage of diceroll results, like in Joe's Risk threads of yore, or is that too much work?


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: The Mikado on August 17, 2010, 11:04:05 AM
Germany, let's do this!  We got this one.


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Bacon King on August 17, 2010, 02:08:45 PM
Germany, let's do this!  We got this one.

Heck yes we do! Axis represent! Typing up my orders now.


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Túrin Turambar on August 17, 2010, 03:18:52 PM
We shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender, and even if, which I do not for a moment believe, this island or a large part of it were subjugated and starving, then our Empire beyond the seas, armed and guarded by the British Fleet, would carry on the struggle, until, in God's good time, the new world, with all its power and might, steps forth to the rescue and the liberation of the old.


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 17, 2010, 04:24:03 PM
Would it be possible to give full coverage of diceroll results, like in Joe's Risk threads of yore, or is that too much work?

It's too much work. But I might do it anyway. :P


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 17, 2010, 05:46:39 PM
Not wanting to be belittled by the bold pincer move of Stalin, Hitler decided to counter with an equally bold pincer move of his own. A large force was committed to an assault on Karelia and an even larger one to Caucasus. Emptying the human coffers of the Reich was necessary to facilitate an even more bold move on Egypt.

The combination of amphibious and land forces on Egypt took both the British navy and army by complete surprise and no casualties were incurred as the German forces steamrolled the hapless Englishmen. On the Eastern front things went well too, while German submarines continued to harass British transports, attempting to cut off Canada from the European theatre.

On the downside, German scientists got nowhere in researching the technology of future bombers. Perhaps they would have been better off working on the current bombers, given how those turned out to fare in battle...

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Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 17, 2010, 05:54:54 PM
Anglo-Egypt was a great win for the Germans, having the odds against them by a clear margin, yet winning without casualties. Caucasus was a win but it cost a lot - the bomber and one fighter were downed by AA fire. The rest of the German forces killed statistically, while the Russians did much better. Then the Germans went slightly sub-par while the Russians killed nothing, well below expected value. Both sides did well in the last round and Russian forced were depleted. Karelia was completely statistical.

Overall, a strong round for Germany, I'd say. Sorry to Lewis but I'm yet to find an easy way to paste over the dice rolls. :(


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Bacon King on August 17, 2010, 05:59:29 PM
Oh noes, my bomber! Ah well, it was a good turn. I suppose I PM you my noncombat moves now?


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Junkie on August 17, 2010, 06:00:06 PM
The Soviet High Command regrets to announce that the General in charge of the last battles was accidentally killed while standing in front of a firing squad


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 17, 2010, 06:10:35 PM
Oh noes, my bomber! Ah well, it was a good turn. I suppose I PM you my noncombat moves now?

You suppose entirely right. Also, I should mention that your fighters in Caucasus have to move away, obviously. They have movements of 1,2 and 3 respectively. :)


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: The Mikado on August 17, 2010, 10:46:23 PM
Even if you can't post dice rolls and such, could you post the moves themselves afterwards?  As in, "the Germans sent three infantry and one tank from X to Y and in the course of the battle lost one infantry while the Soviets were wiped out."


Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 18, 2010, 03:02:48 AM
Even if you can't post dice rolls and such, could you post the moves themselves afterwards?  As in, "the Germans sent three infantry and one tank from X to Y and in the course of the battle lost one infantry while the Soviets were wiped out."

Sure.

Ukraine: Russians attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 4,6,3,4,6,4,4,5
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 4,3,5,6,1,1
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 4,4,1,2,3,6
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 3,5,1,2,2
1 infantry owned by the Russians , 2 armour owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 3 : 5,4
Germans roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 3 : 5,1
1 armour owned by the Russians lost in Ukraine S.S.R.
 retreated to Ukraine S.S.R.
Germans win

Battle casualty summary: Battle score (TUV change) for attacker is -15

Belorussia: Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 1 : 4,6,5,6,5
Germans roll dice for 3 infantry in Belorussia, round 1 : 5,1,3
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 5,2,2,2
Germans roll dice for 3 infantry in Belorussia, round 2 : 5,3,5
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 3,5,1,4
Germans roll dice for 2 infantry in Belorussia, round 3 : 1,5
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians takes Belorussia from Germans
Russians win
Battle casualty summary: Battle score (TUV change) for attacker is 3

Battle in 15 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 15 Sea Zone, round 1 : 5,1
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 3
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win
Battle casualty summary: Battle score (TUV change) for attacker is 12

Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans roll dice for 1 submarine in 1 Sea Zone, round 1 : 1
1 transport owned by the British lost in 1 Sea Zone
Germans win
Battle casualty summary: Battle score (TUV change) for attacker is 8

Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 fighter and 7 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 fighter and 7 infantry in Karelia S.S.R., round 1 : 1,3,3,5,5,3,4,6,3,5
Russians roll dice for 3 infantry in Karelia S.S.R., round 1 : 2,5,6
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans takes Karelia S.S.R. from Russians
Germans win
Battle casualty summary: Battle score (TUV change) for attacker is 6

Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry
Russians defend with 1 aaGun, 1 factory, 2 fighters and 6 infantry
AA guns fire in Caucasus : 1,6,1,5,4
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 4 armour, 1 artillery, 3 fighters and 2 infantry in Caucasus, round 1 : 1,2,6,3,6,6,4,2,3,6
Russians roll dice for 2 fighters and 6 infantry in Caucasus, round 1 : 3,2,4,4,5,1,4,2
4 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 3 armour and 3 fighters in Caucasus, round 2 : 3,4,3,4,5,4
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 5,6,5,6
2 infantry owned by the Russians lost in Caucasus
Germans roll dice for 3 armour and 3 fighters in Caucasus, round 3 : 3,4,1,2,3,6
Russians roll dice for 2 fighters in Caucasus, round 3 : 1,2
2 armour owned by the Germans and 2 fighters owned by the Russians lost in Caucasus
Germans takes Caucasus from Russians
Germans win
Battle casualty summary: Battle score (TUV change) for attacker is -12

Battle in Anglo Egypt
Germans attack with 2 armour and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 2 armour and 2 infantry in Anglo Egypt, round 1 : 3,5,1,1
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 4,5,5
1 infantry owned by the British , 1 armour owned by the British and 1 fighter owned by the British lost in Anglo Egypt
Germans takes Anglo Egypt from British
Germans win
Battle casualty summary: Battle score (TUV change) for attacker is 18

Phew. I haven't found a way to do this without copying each line by itself so I don't know if it is worth it...


Title: Re: Axis and Allies Game Thread (Round 1 Britain)
Post by: Gustaf on August 18, 2010, 03:16:07 AM
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Title: Re: Axis and Allies Game Thread (Round 1 Germany)
Post by: Gustaf on August 19, 2010, 05:03:46 AM
The German air force retreated, spreading out from Norway in the North to the Ukraine in the South. Except for the forces standing idle in occupied France the scattered remnants of German forces moved undaunted towards the Eastern bloodbaths, while fresh armoured and air divisions were mobilized in the German heartland.


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I think that you should be able to view and enlarge those pics you want a closer look at by clicking on the link below. At least, let's try that since it saves me time and space here. :P Let me know if it works!

http://img22.imageshack.us/g/britainround19.png/ (http://img22.imageshack.us/g/britainround19.png/)


Title: Re: Axis and Allies Game Thread (Round 1 Britain)
Post by: Gustaf on August 19, 2010, 05:51:09 AM
Couple of notes: I sadly realized how I think I can make screenshots of individual moves so I'm going to spend time posting those, within reason. :(

Fun fact: Axis have now overtaken Allies in number of units: 89 v 88. They're also ahead in total unit value (600 v 574). Of course, America is yet to come, so it won't last. And Allies are still ahead in production terms: 90 v 76. The Axis need to grab another 7 IPC to catch up.


Title: Re: Axis and Allies Game Thread (Round 1 Britain)
Post by: Gustaf on August 19, 2010, 07:43:45 AM
The British had studied the situation with grim determination. The Soviets were under heavy pressure and with the loss of Egypt the whole of Africa was looking vulnerable. Under the principle of attack being the best defence, Churchill decided to gamble with an outright attack on Norway.

With the German submarines hampering English transport capabilities, the responsibility for the invasion would lie largely with the RAF, and gathering the squadron leaders, Churchill adressed them personally with the following speech:

"It is of the utmost importance that we free Norway. That proud people has lived under German oppression long enough. We will also aid our Soviet allies in their struggle against this Realm of Darkness. You, pilots of the British empire and aces in exile, will support our brave soldiers landing on the northern shores. British fire shall reign in the skies and force the foul winged serpents of the Luftwaffe out of Norway. Go with God and the blessing of the King!"

While the battleship bombardment proved highly ineffective (the German air bases being too far inland) the British attacked with fervour to avenge their fallen comrades in Egypt. The battle was swift, with the attackers losing an infantry division and the German air force being dealt a heavy blow.

The British otherwise massed their colonial troops in Eastern Canada and India, while merging the Australian and Indian navies in the south of the Indian Ocean, the former bringing with them most of the Australian armed forces. The British naval forces also gathered around the British isles, strengthened by a new destroyer. The infantry lost in Norway was replaced by a fresh corps, while a new military industrial complex was established in South Africa to create a new centre of gravity on the African continent.


Title: Re: Axis and Allies Game Thread (Round 1 Britain)
Post by: Gustaf on August 19, 2010, 07:55:46 AM
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This one was special as it was done directly...in the future I will try and do more close-ups of battles, promise!


Title: Re: Axis and Allies Game Thread (Round 1 Japan)
Post by: Gustaf on August 19, 2010, 08:07:07 AM
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Time for Japan's turn! Allies are now once again ahead in unit terms (90 v 87)


Title: Re: Axis and Allies Game Thread (Round 1 Japan)
Post by: The Mikado on August 19, 2010, 05:32:47 PM
Just sent in orders.  Hopefully, those Flying Tigers will never bother me again.


Title: Re: Axis and Allies Game Thread (Round 1 Britain)
Post by: Junkie on August 19, 2010, 05:54:09 PM

"It is of the utmost importance that we free Norway. That proud people has lived under German oppression long enough. We will also aid our Soviet allies in their struggle against this Realm of Darkness. You, pilots of the British empire and aces in exile, will support our brave soldiers landing on the northern shores. British fire shall reign in the skies and force the foul winged serpents of the Luftwaffe out of Norway. Go with God and the blessing of the King!"


This fired me up.


Title: Re: Axis and Allies Game Thread (Round 1 Britain)
Post by: Gustaf on August 20, 2010, 03:21:08 AM

"It is of the utmost importance that we free Norway. That proud people has lived under German oppression long enough. We will also aid our Soviet allies in their struggle against this Realm of Darkness. You, pilots of the British empire and aces in exile, will support our brave soldiers landing on the northern shores. British fire shall reign in the skies and force the foul winged serpents of the Luftwaffe out of Norway. Go with God and the blessing of the King!"


This fired me up.

It should be noted that it was Turin's speech, sent in along with his orders, I just posted it. :) Credit goes to him.


Title: Re: Axis and Allies Game Thread (Round 1 Japan)
Post by: Gustaf on August 20, 2010, 03:25:48 AM
Emperor Mikado* had decided to go on the offense. On Mainland Asia dual attacks were launched, both to the North and to the West.

In the pacific theatre dual assaults were also employed, with most naval forces directed against the American forces around Hawaii, with Japanese air forces thrown in for good measure. Further to the South a bold attack on the British naval forces was also launched.

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*This just had to be, sorry for historical incorrectness


Title: Re: Axis and Allies Game Thread (Round 1 Japan)
Post by: Gustaf on August 20, 2010, 03:38:27 AM
The Chinese fought valiantly, destroying two thirds of the Japanese ground forces but in the end were forced to surrender to their new overlords.

In the North the Russians gave up without a fight at the mere sight of the Japanese onslaught.

In the South, the battle was fierce and hard-fought from both sides. In the end the Japanese stood triumphant at a costly victory - all that remained was the Japanese battleships. The Southeastern hemisphere had been cleansed of allied ships.

In what was to be known in America as "The Second Pearl Harbour" the Japanese lost a mere submarine while wiping out an American carrier, fighter and submarine.

Overall, Japan could celebrate having wiped out a total of 61 net IPC for the enemy.

(you only get this map for non-combat moves. You can open it in a tab and enlarge it though)
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Title: Re: Axis and Allies Game Thread (Round 1 Japan)
Post by: Gustaf on August 20, 2010, 03:42:18 AM
The Japanese were lucky in all the battles except the naval battle against the US, where they were unlucky, but not extraordinarily so.


Title: Re: Axis and Allies Game Thread (Round 1 Japan)
Post by: Gustaf on August 21, 2010, 10:15:19 AM
The Japanese air forces returned to their bases, bombers landing on Caroline Island, and fighters gathering on the Chinese mainland. More troops embarked on the voyage to the Asian mainland, prepared for the fierce battle awaiting to liberate the rest of Asia from imperialists and Bolsheviks.

While Japanese scientists failed at developing Heavy Bombers, further mobilization began - a fresh army corps supported by an armored corps, together with new flotillas of transports and submarines.
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As before, you can open in a new tab to zoom in on the picture (I believe this might not work with IE though).

US, welcome to the game! You have all (except Mikado ;)) been very quick so far so I'm pleased with the speed of the game. Let's keep it that way!


Title: Re: Axis and Allies Game Thread (Round 1 United States)
Post by: Gustaf on August 21, 2010, 07:42:45 PM
The Americans bear was finally awakening. The whole Eastern Air Command was devoted to cleansing the Atlantic of German submarines and went about their task with commendable thoroughness. Soon the Atlantic was in Allied hands.

This paved the way for the more daring American move - an immediate assault with all available units on Algeria. While suffering light losses the defending German forces were quickly swept aside and an American presence in the African theatre was suddenly threatening the Germans from behind. When Roosevelt sent the news to London there was no question as to who was the most relieved over the outcome of the American endeavors.


Title: Re: Axis and Allies Game Thread (Round 1 United States)
Post by: Gustaf on August 21, 2010, 07:48:28 PM
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Title: Re: Axis and Allies Game Thread (Round 1 United States)
Post by: Túrin Turambar on August 22, 2010, 06:25:16 AM
Churchill held a radio speech to the British people, commenting the news of the American invasion of Algeria:

"The new world came to the aid of the old and as we are brethren peoples, so we shall fight. On the vast steppes and in the dark jungles of the African continent, the British and American forces shall fight side by side. The Atlantic is ours and from that power base, Anglo-Saxon might shall hit the German army like a Torrent of Justice. Rest assured that Britains never shall be slaves!"


Title: Re: Axis and Allies Game Thread (Round 1 United States)
Post by: Gustaf on August 22, 2010, 11:40:02 AM
Gentlemen, I have in my pm box both the US non-combat moves and the Soviet combat moves (kudos to Junkie for sending those in so early - if anyone else ever ends up in a similar situation (i.e. you know the preceding player's non combat moves won't affect you) feel free to follow his example).

Unfortunately, I'm not at my home computer so I will update later tonight, Swedish time.

I'd like to take this moment to congratulate all of you for this first turn - I've seen no big mistakes, some interesting moves, speedy updates and a fairly balanced game so far.

As we open round 2 we have the Axis with a narrow lead in units (82 v 79) and total unit value (539 v 529) but the Allies ahead in total production (91 v 75). 


Title: Re: Axis and Allies Game Thread (Round 1 United States)
Post by: Gustaf on August 22, 2010, 06:35:11 PM
The Americans moved their Atlantic fleet eastward to protect their transports.

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The submarine-hunting fighters moved to the British Isles to support their brethren.

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Finally, armed forces were mustered on the East coast...

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...while naval forces were mustered on the West coast

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Title: Re: Axis and Allies Game Thread (Round 1 United States)
Post by: Gustaf on August 22, 2010, 06:45:32 PM
The Red Army knew they were fighting for their lives. Not just against the Germans, but also against the wrath of Stalin, should they fail in their attempts to recover the lost ground. The isolated tanks in Belorussia attempted to break out through West Russia, with aid from Archangelsk infantry while the hapless infantry divisions were left behind to sacrifice their lives for the revolution when the German forces started their inevitable assault on Belorussia.

Meanwhile, most of the forces amassed in Moscow poured out of the Russian soil to overcome the German armour in Caucasus and reclaim the vital industries of the South.

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The German infantry in Belorussia gave their lives dearly for the Fatherland and the Führer, leaving only the Russian tanks on the battlefield. The German tanks in Stalingrad, however, surrendered after only a token defense.

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Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Gustaf on August 23, 2010, 03:56:50 AM
Stalin had ordered the move of all infantry around Moscow towards the Southeast, in Novosibirsk. Whether this was to keep the bureaucrats in the capital in perpetual terror or whether the soldiers had displeased him and were being deported to Siberia was anyone's guess. Meanwhile, the lost panzers of the previous battles were replaces by a seemingly endless stream of fresh tanks rolling out of the Soviet factories.

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In the Far East, the garrison in Vladivostok decided to leave their positions and join the firewall in Yakut.

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The Russian navy, still oblivious to the British navy's gentle hint of constantly moving out without telling them, continued to follow them around like a fawning groupie.

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Germany's turn! This is probably the most important turn so far in the game and could spell the difference between doom or defeat. I mean doom and disaster. Or, whatever. You get the picture. Bacon King, let me know if there is any extra information you need, since it's such an important round. Keep in mind that you can open the map in a new tab and zoom in on it (although I'm told it doesn't work with internet explorer).

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Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Bacon King on August 24, 2010, 11:31:59 AM
Oh, this turn looks fun. It's my first week of classes right now, but I'll have the orders in by tomorrow- I want to be thorough with this. Sorry for the slight delay.


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Gustaf on August 24, 2010, 02:52:49 PM
No problem. This is a sufficiently important turn that a little extra suspense is in order. ;)


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Gustaf on August 26, 2010, 04:00:14 AM
Hitler was enraged by the British. He had always thought of them as an Aryan kindred spirit and could not help feeling disappointed by the stab in the back delivered by the British. As revenge he had ordered his forces to go on the offensive. He wanted the Brits out of the North Sea and out of Scandinavia. And out of Africa. Worried officers tried to explain that the last part was impossible to achieve yet, since Africa was too big.

Undaunted, the other goals were aimed at with the fervour that only Hitler's rethoric could inspire in men. Naval and air forces swept into the North Sea while ground forces entered Finland.


()

Further South, armoured divisions charged through Africa, racing each other for getting first to South Africa, by ending in a disappointing tie.

()

A grumbling Hitler eventually caved to the high command and also allowed an attack on Belorussia to keep the Soviets on their toes.

()

The naval battle was fierce and ended in the bloody destruction of both fleets. Seeing their lines to the British Isles cut off, the British troops in Scandinavia meekly surrendered.

In Belorussia the initial infantry attack was repulsed with the German infantry wiped out. Only when the tanks and air support came belatedly to the scene did the Russian positions get overrun.

()

Non-con moves please!


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Bacon King on August 26, 2010, 03:44:15 PM
The rest of my orders have been sent!


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Junkie on August 26, 2010, 05:06:32 PM
Nice turn BK.  So far I believe I am the only one to have an attack fail.  This has turned out to be a real interesting game.


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Gustaf on August 26, 2010, 06:39:27 PM
The victorious German fighters over the North Sea landed in the new German power base of Goebbelsgrad. The German fighters in Belorussia moved to the Ukraine while those German forces not already there moved to the front in the East. In Africa the infantry in Egypt moved to Libya to stave off a potential American assault. An industrial complex to counter the British presence in Africa was then constructed, while tanks and infantry were mobilized, mostly in Germany but also in Italy.

()

Britain turn 2, go ahead!


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Gustaf on August 26, 2010, 06:44:44 PM
I guess the map suddenly decided to turn great. Too bad it messes up the page. /:

Statistically, the Axis now have the edge in units (82-78) and TUV (526-509) while the Allies remain ahead in production (89-77).

IPC on hand:

Soviet Union: 26
Germany: 44
Britain: 31
Japan: 34
US: 41



Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Vazdul (Formerly Chairman of the Communist Party of Ontario) on August 26, 2010, 07:38:34 PM
Is this being played to a minor, major, or total victory?


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Gustaf on August 27, 2010, 04:12:46 AM
I just realized that we never decided that on beforehand. I think we'll play towards major or total or perhaps to when one sides decides they have no chance anymore.

We're not going to play to minor unless every player agrees to it, since it affects strategy so much.


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Gustaf on August 27, 2010, 05:38:54 AM
Having no navy left (almost) it was now up to the RAF to rule the waves. In cowardly attacks on unprotected German transports in the Baltics and Japanese ones in the Malaysian Straits the enemy ships were easily sunk. In Asia, the hapless Japanese forces met the horrible fate of death by drowning.


Title: Re: Axis and Allies Game Thread (Round 2 Germany)
Post by: Túrin Turambar on August 27, 2010, 05:54:29 AM
"Rule Britannia, Brits shall not be slaves, enemies of the UK shall drink waves ..." ;)


Title: Re: Axis and Allies Game Thread (Round 2 United Kingdom)
Post by: The Mikado on August 27, 2010, 01:43:55 PM
F***!  How did I not see that? 



Title: Re: Axis and Allies Game Thread (Round 2 Japan)
Post by: Gustaf on August 27, 2010, 03:53:24 PM

Well, you can't say I didn't try and hint a little bit. /:

Anyway, British non-combat moves are in and were not particularly exciting. The RAF cowards, with glorious actions such as the liberation of Norway now being nothing but a distant memory returned to their home bases. The scattered remnants of the British navy gathered safely north of Ireland together with newly built transports, while armour and infantry were deployed in South Africa to keep Africa a bastion of freedom.

In India industrial capacity was deployed to prepare the war against the Japanese.


()


()


()


()


Title: Re: Axis and Allies Game Thread (Round 2 Japan)
Post by: Junkie on August 27, 2010, 07:51:57 PM
Hey how come the RAF is cowardly for taking out of single transports, while the German navy recieved no such negative comments when they attacked a defenseless transport in Canadian waters?


Title: Re: Axis and Allies Game Thread (Round 2 Japan)
Post by: Gustaf on August 28, 2010, 07:40:35 PM
Hey how come the RAF is cowardly for taking out of single transports, while the German navy recieved no such negative comments when they attacked a defenseless transport in Canadian waters?

A submarine against a transport is nowhere near as cowardly as 2 fighters plus one bomber against a transport. :P

And the submarine had nowhere else to go. And it was cowardly killed by American air force on the next round.

Anyway, I am trying to keep the neutral log as well, just so you know. ;)


Title: Re: Axis and Allies Game Thread (Round 2 Japan)
Post by: The Mikado on August 29, 2010, 12:00:37 AM
Gustaf's had a very good reminder that I haven't played the Revised Edition since I was 12.  I've made several stupid errors sending in orders.


Title: Re: Axis and Allies Game Thread (Round 2 Japan)
Post by: Gustaf on August 29, 2010, 04:22:40 AM
The remaining Japanese infantry with support from all the air units on the mainland continued their relentless assault on the Chinese intifada. The outnumbered Japanese infantry, not knowing their way around the Sinkiang deserts all died from lack of water, but the Chinese infantry, unable to hide was massacred by the Japanese fighter planes, gunning them as they ran for non-existent cover like headless hens.

()


Title: Re: Axis and Allies Game Thread (Round 2 Japan)
Post by: Gustaf on August 29, 2010, 06:06:31 PM
The Japanese now mustered their naval units around the Caroline Islands, while also moving most of the air force to New Guinea, their work in Hawaii done.

The successful air units in China flew South to Indochina.

Further north fresh armour and infantry were transported to Buryatia, further strengthening the Japanese position there, while the rest of the new recruits, in spite of the last experience of infantry boarding transports, fearlessly sailed out on the seas. Wise from experience the transports were now protected by the entire Japanese navy.

While industrial capacity was developed in Manchuria, infantry and submarines were mobilized to keep Japan strong and sun-rise-y.

()


Title: Re: Axis and Allies Game Thread (Round 2 US)
Post by: Gustaf on September 04, 2010, 04:13:18 AM
The Americans continued to invade Africa, apparently figuring it to be the kind of thing that never gets old.

()

()



Title: Re: Axis and Allies Game Thread (Round 2 US)
Post by: Gustaf on September 04, 2010, 05:20:26 AM
The American pacific navy decided to chill out in Alaska to keep the lonesome infantry there company.

A new industrial complex was constructed in Sinkiang to bolster the Chinese resistance. New transports were constructed on the East Coast and aircraft carriers on the West coast.

Finally, the Americans, being the good buddies they are, sent their fighters in Britain to Moscow to help defend the Russians and their Atlantic ships to Britain to help the Royal Navy.

()
()
()
()
()
()

Soviet's turn!

You have 26 PUs. Allies are ahead 90-76 in production and 83-81 in units.


Title: Re: Axis and Allies Game Thread (Round 3 Soviet) -- Slot open
Post by: Gustaf on September 06, 2010, 05:32:24 AM
Tb75 has told me that he must drop out due to other things going on in his life. So, if anyone wants to take over the US send me a PM or post in this thread to that effect.

On to Soviet's turn. A shaken Stalin decided to take a more cautious approach. Forces were sent to aid the Chinese battle for freedom (although those remembering Stalin's meddling in the Spanish Civil War were not overly thrilled).

Infantry and artillery were mobilized and the front slightly reshuffled to prepare for the German onslaught.

()

Bacon King, let me know if you want specific pictures, but since there was no combat and I was in a hurry, I decided not to. You have 44 PUs.


Title: Re: Axis and Allies Game Thread (Round 3 Germany) -- Slot open
Post by: Bacon King on September 08, 2010, 11:01:56 AM
Hey, sorry for not having sent my info in yet, I've been very sick and thus away from the internet lately. The world map is fine; I'll have my movements posted tonight.


Title: Re: Axis and Allies Game Thread (Round 3 Germany) -- Slot open
Post by: Junkie on September 08, 2010, 08:08:29 PM
Has been a real good game so far.  I think everyone has been playing very well, but Bacon King's moves as Germany have been great!  Of course, I have concentrated on them more because he is spending so much time kicking my rear.

Here are some moves that really struck out to me:

Most Shocking Move: Germany taking Egypt without a single casualty.  Turned the game for the allies upside down.  At least temporarily, we will see how it pans out.

Most Potential to Adverserly Effect the Other Side for the Entire Game: Japan taking out the British Fleet and sinking the Australian Army.  It puts India in danger, opens up Australia, forces more resources into Africa and away from the European front.  Ballsy move that really paid off.

Costly Mistake: Tied between
(1) Russia leaving its fighters in the Caucusus.  I am really regretting losing my air force. Very dumb on my part.
and (2) Japan leaving its army on transports waiting to be destroyed.  Whatever pressure was put on India before was quickly negated by that move..


Title: Re: Axis and Allies Game Thread (Round 3 Germany) -- Slot open
Post by: Túrin Turambar on September 13, 2010, 08:20:23 AM
What is happening? A long time has passed now ...


Title: Re: Axis and Allies Game Thread (Round 3 Germany) -- Slot open
Post by: Bacon King on September 13, 2010, 08:51:31 AM
I sent in my moves, then Gustaf asked one question pertaining to my moves, I answered that it was irrelevant in the situation, then he pointed out that a move I was making was not allowed, so then I responded with a revised move set. :)


Title: Re: Axis and Allies Game Thread (Round 3 Germany) -- Slot open
Post by: Gustaf on September 13, 2010, 12:50:42 PM
Yeah, my apologies for that.

I'm tired and stresses, and the combat moves were pretty uneventful, so I'll just do the world map for now.
()

Germany took Archangel and West Russia, losing 1 infantry in the process, while killing the two Russian infantry in those territories. They also made an amphibious assault on Algeria to retake it.

Non-combat moves now, hopefully they will be less slow from both Bacon King and me. ;)


Title: Re: Axis and Allies Game Thread (Round 3 UK) -- Slot open
Post by: Gustaf on September 15, 2010, 10:22:05 AM
Plenty of non-combat moves from Germany. Basically, more troops were moved to Norway, France and Egypt. Troops were mobilized in Egypt and Germany.
()


Title: Re: Axis and Allies Game Thread (Round 3 Japan) -- Slot open
Post by: Gustaf on September 18, 2010, 05:33:52 AM

In Asia more troops were mustered in India and Trans-Jordan was abandoned in face of the strong German force in Egypt. Except for the fact that it was the other way around and Trans-Jordan was re-occupied in a daring show of defiance in face of the strong German force in Egypt.
()

In the North the Royal Navy did yet another amphibious assault. This time there were no speeches about returning peoples' freedoms, since the target was Leningrad.
()

The RAF, eager to polish up their tarnished reputation as cowardly transport-sinkers, attacked the German fleet in the Mediterranean, wiping it out without losses. While the bombers returned to the UK the fighters landed in Gibraltar.
()

The retaking of Africa was well under way. Inspired by the American example the British forces, too, captured undefended African land, while more troops were mobilized in South Africa.
()


()


Title: Re: Axis and Allies Game Thread (Round 3 Japan) -- Slot open
Post by: The Mikado on September 20, 2010, 02:27:33 AM
Sorry, just noticed it was my turn.  Orders tomorrow.


Title: Re: Axis and Allies Game Thread (Round 3 Japan) -- Slot open
Post by: Junkie on September 20, 2010, 05:55:30 PM
I have a couple of questions that have bothered me ever since I first played the game.

First, is each turn a year or a month?  If it is a year, that would put us in 1945 and thus way behind schedule.

Second, what does each unit represent.  I figure battleships and aircraft carriers are single ships, and fighters and bombers are squadrons (12 to 24 each?).  What about infantry and tanks?  Are they divisions (10,000) or corps (50,000?)?  Just curious as to how much carnage we have created.


Title: Re: Axis and Allies Game Thread (Round 3 Japan) -- Slot open
Post by: Gustaf on September 21, 2010, 03:42:18 AM
I have a couple of questions that have bothered me ever since I first played the game.

First, is each turn a year or a month?  If it is a year, that would put us in 1945 and thus way behind schedule.

Second, what does each unit represent.  I figure battleships and aircraft carriers are single ships, and fighters and bombers are squadrons (12 to 24 each?).  What about infantry and tanks?  Are they divisions (10,000) or corps (50,000?)?  Just curious as to how much carnage we have created.

I've been thinking about it and been a bit vague. I do believe a turn is a year but then you always end up behind schedule, as you put it.

The infantry I view as army corps. Divisions would make the forces way too small (they still might be with army corpses). Ships and planes are hard to wrap your head around. How many planes did, say, the RAF have in 1942? Thousands?


Title: Re: Axis and Allies Game Thread (Round 3 Japan) -- Slot open
Post by: Gustaf on September 21, 2010, 03:46:47 AM
In a fell swoop Japanese infantry, with both naval and air support landed on the thinly defended Australia. The Australian defenders were foolishly standing on the beach, waving to what they presumed was the all-superior British navy, when they met their swift end.
()


Title: Re: Axis and Allies Game Thread (Round 3 Japan) -- Slot open
Post by: Bacon King on September 21, 2010, 03:46:41 PM
I've always considered each turn to be a season, or a quarter of a year. This has probably stuck with me after reading about one of the more complicated variants that included Winter weather issues during each "Winter" turn, but the time scale still seems about accurate.


Title: Re: Axis and Allies Game Thread (Round 3 Japan) -- Slot open
Post by: Túrin Turambar on September 21, 2010, 04:19:59 PM
I agree. That seems to fit better with how much the respective armies can do during one turn. It seems a bit too little for a year, I think.


Title: Re: Axis and Allies Game Thread (Round 3 US) -- Slot open
Post by: Gustaf on September 23, 2010, 10:01:26 AM
The Japanese retreated gathering their land forces around Shanghai and evacuating Indochina. Meanwhile, the Japanese navy gathered around the home base, while parts of the air force camped out on the Solomon Islands.

()


Title: Re: Axis and Allies Game Thread (Round 4 Soviet Union) -- Slot open
Post by: Gustaf on September 26, 2010, 04:06:35 PM
The Americans, in a stroke of originality, decided to land on Algeria with forces coming both from the East Coast and from Africa. The Pacific navy landed troops in Alaska (we already own this? But WHY?) The European air command was moved to Yakut to beef up the Soviet Eastern defence.

()

Now it's Soviet's turn.


Title: Re: Axis and Allies Game Thread (Round 4 Soviet Union) -- Slot open
Post by: Gustaf on September 27, 2010, 09:08:54 AM
Stalin was ready. It was time to throw caution to the wind. He ordered the Russian "advisors" to to the Chinese to stop murdering dissidents and make a move on the Chinese inland, already left by the Japanese occupation forces.

On the Eastern front the hole opened up by the British landing was to be exploited without mercy. In West Russia the battle was bloody and bitter but although half the Russian infantry was eventually wiped out, victory could be assured. By contrast, the assault on Archangel was quick and ruthless and the German defenders, now isolated, quickly laid down their wepons without a fight.

()


Title: Re: Axis and Allies Game Thread (Round 4 Germany) -- Slot open
Post by: Gustaf on September 27, 2010, 04:12:25 PM
The Russian tanks in Sinkiang suddenly abandoned their allies without warning and headed off to the East front. The real East front that is, in Yakut. New infantry was mobilized in Caucasus, while tanks were deployed in Russia. Stalin was ready.

()


Title: Re: Axis and Allies Game Thread (Round 4 Germany) -- Slot open
Post by: Bacon King on September 29, 2010, 05:37:37 PM
Sent in my orders. YAY GERMANY


Title: Re: Axis and Allies Game Thread (Round 4 Germany) -- Slot open
Post by: Gustaf on September 30, 2010, 05:20:59 AM
The Germans were under heavy pressure, but decided that attack was the best defence. The armoured divisions quietly amassed in Egypt launched a surprise attack on the American forces in Algeria. Or at least it was supposed to be a surprise attack. The American forces turned out to be well dug in and in the bloody battle which ensued both sides were reduced to virtually nothing, leaving Algeria in American hands.

The remaining forces in Egypt, supported by air force from Italy, attacked Trans-Jordan which was immediately surrendered by the British forces there.

Further North, the newly mobilized German tanks launched a counter-attack on the British in Leningrad, with air support coming in from Norway. The attack was a success, although the British destroyed a quarter of the German tank force in the process.

The big battle, however, was the one in Caucasus. Although some German planes were lost to anti-aircraft fire, the battle which followed saw the Germans sweep away the Russian defenders with minimal casualties.

()


Title: Re: Axis and Allies Game Thread (Round 4 Germany) -- Slot open
Post by: Bacon King on September 30, 2010, 08:39:42 AM
I just want to say thanks again for GMing this, Gustaf. It's even more fun than I anticipated, and that's saying a lot.


Title: Re: Axis and Allies Game Thread (Round 4 Germany) -- Slot open
Post by: Gustaf on September 30, 2010, 09:47:10 AM
Thanks for the kind words! It's a lot of fun following it from my end too, it's been an interesting game so far.

Norway infantry swaps places with fighter in Karelia, the fighters in Caucasus disperse to Egypt, Ukraine and Belorussia, tank in Western Europe moves to the Balkans and is replaced by the artillery in Germany.

Two new tanks are deployed in Germany, a new fighter pops up in Southern Europe and five tanks plus an infantry are mobilized in Germany.

Now it is Britain's turn!
()


Title: Re: Axis and Allies Game Thread (Round 4 Japan) -- Slot open
Post by: Gustaf on September 30, 2010, 05:56:19 PM
The British launched yet another tiresome invasion of Norway. Since all the Norwegians who had welcomed them the last time had been slaughtered by the Germans in the deliberation there were no speeches this time. The German air force was blown away by British battleships and the British tanks then rolled ashore completely unopposed.

In Africa British forces moved further North threatening Egypt, while the air forces in Gibraltar moved into Algeria. In India, the massive British build-up finally resulted in an outpouring of troops sweeping aside the German forces in Trans-Jordan and liberating the plantation owners in Indochina from their yellow oppressors.

It was looking like the Allies, after a long and hard struggle, might be triumphant. What could Japan do to change this outcome?
()

Japan, you have 36 PUs!


Title: Re: Axis and Allies Game Thread (Round 4 Japan) -- Slot open
Post by: patrick1 on October 05, 2010, 11:13:37 PM
Spectator bump.  Nippon move it or lose it :)


Title: Re: Axis and Allies Game Thread (Round 4 Japan) -- Slot open
Post by: Gustaf on October 07, 2010, 06:36:57 AM
The conquerors of Australia now moved on to New Zealand. The New Zealand defenders had been forewarned by the assault on Australia and were well dug-in, avoiding any damage from the Battleship bombardment. In the battle that ensued, half of the Japanese landing force was lost to the defenders machine gun fire.

In China the Japanese finally moved in with a counter-attack, including air support. The Soviet troops, demoralized by being forced to protect a strange people they did not trust while their own country was fighting for its survival, gave up without a fight.
()


Title: Re: Axis and Allies Game Thread (Round 4 Japan) -- Slot open
Post by: Bacon King on October 10, 2010, 06:17:22 PM
Bump? Are we waiting on Japan to do noncombat moves or on Gustaf to post them? :P


Title: Re: Axis and Allies Game Thread (Round 4 Japan) -- Slot open
Post by: Gustaf on October 11, 2010, 10:05:00 AM
Bump? Are we waiting on Japan to do noncombat moves or on Gustaf to post them? :P

For a long, long time the former but more recently on the latter. Will do when I have more time, promise!


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Gustaf on October 12, 2010, 04:20:12 AM
Finally!
Sorry for the delay guys. Japan rearranged its troops in mostly uninteresting ways as displayed by the map and as one could have guessed.



()


Now it's America's turn! You have 43 PUs.


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Bacon King on October 15, 2010, 04:26:59 PM
C'mon, DON'T LET THIS DIE!!


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Túrin Turambar on October 16, 2010, 03:50:40 AM
It's definitely not dying during my turn. I have sent my orders to Gustaf a while ago, but he had to ask me an additional question about them, so he hasn't had the chance of resolve them yet.


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Bacon King on October 16, 2010, 01:38:19 PM
Awesome :)


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Gustaf on October 18, 2010, 11:11:02 AM
In a fell swoop American air and naval units moved in and wiped out the Japanese navy after a ferocious battle. Naval supremacy in the Pacific had been achieved for the United States.

()

I know the map sucks but it doesn't matter much for the US moves.


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Gustaf on October 19, 2010, 11:01:26 AM
Junkie has, once again, behaved admirably and sent in his orders so as soon as I get American non-combat moves we will fast forward to Russian non-combat. :)


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Bacon King on October 19, 2010, 04:37:17 PM
*crosses fingers*


Title: Re: Axis and Allies Game Thread (Round 4 US) -- Slot open
Post by: Túrin Turambar on October 21, 2010, 03:54:08 AM
My noncombat moves are sent in and resolved. Gustaf has just not posted the pictures yet.


Title: Re: Axis and Allies Game Thread (Round 5 Soviet) -- Slot open
Post by: Gustaf on October 23, 2010, 04:41:18 AM
Here is the map after Soviet's combat moves. I don't have time right now to write up the full story, so study it carefully. Basically the Americans landed more troops in Africa moved their transports back and forth over the Atlantic, shipped troops from Alaska to outside of Tokyo and put new troops into China.

The Russians took Caucasus and Belorussia.


()


Title: Re: Axis and Allies Game Thread (Round 5 Soviet) -- Slot open
Post by: Junkie on October 23, 2010, 08:05:41 AM
Sending in my non-combat moves now. Not that I have many options (again).  Do your worst Germany!


Title: Re: Axis and Allies Game Thread (Round 5 Germany) -- Slot open
Post by: Gustaf on October 24, 2010, 06:46:23 AM
Minor Soviet troop moves: one tank from Russia to Yakut, one infantry from Archangelsk to West Russia. 5 new tanks placed in Russia.

()


Title: Re: Axis and Allies Game Thread (Round 5 Germany) -- Slot open
Post by: Bacon King on October 25, 2010, 09:25:48 AM
Looking at the map there, I have 47 IPCs, correct?


Title: Re: Axis and Allies Game Thread (Round 5 Germany) -- Slot open
Post by: Gustaf on October 26, 2010, 04:06:37 PM
If it says so on the information thingy in the corner, then yes. And it does, so yeah. :) Sorry, I should have said!


Title: Re: Axis and Allies Game Thread (Round 5 Germany) -- Slot open
Post by: Bacon King on October 26, 2010, 09:52:25 PM
Ah, well I sent my orders in right after I typed that, with my (correct) assumption :)


Title: Re: Axis and Allies Game Thread (Round 5 UK) -- Slot open
Post by: Gustaf on October 27, 2010, 06:22:55 PM
In a valiant effort, the German occupation forces around Leningrad counter-attacked against Norway and, once again, the British liberation force immediately capitulated. The Norwegians, used to this by now, had wisely stayed home without showing any undue support for the Englishmen.

Otherwise, the German forces behaved cautiously, concentrating around Ukraine and Egypt.



()


Title: Re: Axis and Allies Game Thread (Round 5 UK) -- Slot open
Post by: Túrin Turambar on October 29, 2010, 04:54:37 PM
My combat moves were sent in and resolved a while ago, just for your information. Now I am just waiting anxiously for the update so I can do my noncombat moves. ;)


Title: Re: Axis and Allies Game Thread (Round 5 UK) -- Slot open
Post by: Gustaf on October 30, 2010, 06:35:33 AM
In a bold move the entirety of British forces in Africa and the Middle East combined into an all-out attack on the German forces in Egypt. In the bloody battle that ensued the British emerged victorious. Further to the east an expeditionary force continued the British offensive into China and in the North a tiny force landed on Leningrad, in yet another liberation attempt from the British forces.

()


Title: Re: Axis and Allies Game Thread (Round 5 UK) -- Slot open
Post by: Túrin Turambar on November 04, 2010, 07:12:38 AM
My noncombat moves have also been submitted for several days, just so you know that I am not delaying the game.


Title: Re: Axis and Allies Game Thread (Round 5 UK) -- Slot open
Post by: Gustaf on November 04, 2010, 01:59:45 PM
Forces from the colonies (Canada) moved in to help in the war, hoping not to be Gallipolied.

The successful air units over Egypt dispersed to Trans-Jordan and Algeria. New armoured forces were mobilized in UK, India and South Africa.

()


Title: Re: Axis and Allies Game Thread (Round 5 Japan) -- Slot open
Post by: Bacon King on November 05, 2010, 10:19:40 AM
Noooooo my Egypt :(


Title: Re: Axis and Allies Game Thread (Round 5 Japan) -- Slot open
Post by: The Mikado on November 07, 2010, 03:58:24 PM
Writing orders right now.


Title: Re: Axis and Allies Game Thread (Round 5 Japan) -- Slot open
Post by: Gustaf on November 09, 2010, 01:12:57 PM
The Japanese finally decided to attempt to break through the Russian eastern front. The attack on Yakut was bloody but eventually turned out to be fruitless as the attacking forces were wiped out.

()


Title: Re: Axis and Allies Game Thread (Round 5 Japan) -- Slot open
Post by: Junkie on November 10, 2010, 08:38:33 AM
Thank god for the US fighter!


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Gustaf on November 13, 2010, 05:38:07 PM
The Japanese mobilized new forces and moved the invasion forces in the Southern Pacific further to the North.
()


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Junkie on November 18, 2010, 07:45:38 PM
where are we?


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Gustaf on November 19, 2010, 07:30:40 AM
We're waiting on Turin.


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Gustaf on November 26, 2010, 04:32:21 AM
In North Africa American forces occupied undefended Libya and in Asia, in one of the most spectacular overkills in the entire war, the Americans threw everything they could imagine on poor Manchuria which was basically wiped out.

If I were the Emperor of Japan I'd start looking into my insurance policies.

()


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Junkie on December 01, 2010, 09:06:06 PM
Are we waiting on the US non-combat, because I can't wait to unleash hell.


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Gustaf on December 02, 2010, 03:21:04 AM
Precisely. I got your orders, Junkie and I'm going to resolve them as soon as I have US non-combat.


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Túrin Turambar on December 02, 2010, 05:39:18 PM
I'm sorry! I have been busy with my studies the last week or so and that is the reason for my slow chain of orders. Finally, Gustaf has my noncombat moves now.


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Junkie on December 02, 2010, 09:36:20 PM
I'm sorry! I have been busy with my studies the last week or so and that is the reason for my slow chain of orders. Finally, Gustaf has my noncombat moves now.

No worries.  Give them hell partner.  Nice job on Manchuria.


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Gustaf on December 05, 2010, 05:48:52 PM
This will be updated, no worries. Probably tomorrow when I will have my home computer.


Title: Re: Axis and Allies Game Thread (Round 5 US) -- Slot open
Post by: Túrin Turambar on December 09, 2010, 12:10:51 PM
We will probably have to wait a few days for the updates now. Gustaf is away and comes home on Sunday.


Title: Re: Axis and Allies Game Thread (Round 6 Soviet) -- Slot open
Post by: Gustaf on December 13, 2010, 05:44:33 PM
Sorry for the delay guys. Note that this incorporates both a lot of American non-combat moves (basically moving ships with troops all over the globe) and a successful but bloody Russian attack on Ukraine.

()


Title: Re: Axis and Allies Game Thread (Round 6 Germany) -- Slot open
Post by: Gustaf on December 15, 2010, 04:31:47 AM
()

Russia mobilized all of its forces in Moscow. It is now Germany's turn and they have 39 PUs.


Title: Re: Axis and Allies Game Thread (Round 6 Germany) -- Slot open
Post by: Bacon King on December 18, 2010, 12:42:59 PM
Ah, just saw it's my turn. Will post orders in a few hours :)


Title: Re: Axis and Allies Game Thread (Round 6 Germany) -- Slot open
Post by: Junkie on December 27, 2010, 09:24:59 AM
Ah, just saw it's my turn. Will post orders in a few hours :)

I am prepared.  Do your worst.


Title: Re: Axis and Allies Game Thread (Round 6 Germany) -- Slot open
Post by: Bacon King on December 29, 2010, 02:16:27 PM
Sorry for the delay; travelling home, then birthday celebration, then Christmas things kept me busy D:


Title: Re: Axis and Allies Game Thread (Round 6 Germany) -- Slot open
Post by: Gustaf on January 04, 2011, 08:03:54 AM
Germany was on the defensive and quietly prepared for invasion by pouring out a Volkstürm of new infantry to defend the Fatherland.

()


Title: Re: Axis and Allies Game Thread (Round 6 UK) -- Slot open
Post by: Gustaf on January 11, 2011, 04:37:39 AM
The RAF launched a daring bombing attack on the German forces in the Balkans, but this attack sadly ended in disaster with the British aircrafts being shot down at first sight. In Western Europe British forces launched a bloody assault. When the dust cleared only aircraft remained on the British side. On the Asian front all British forces assembled to assault Kwantung and succeeded in taking it only after losing half their armour and all of their infantry. The Axis had fought back well, but things still looked grim.

()


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Gustaf on January 14, 2011, 11:44:46 AM
()

Britain mobilizes new forces. It is now Japan's turn! You have 32 PUs.


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Túrin Turambar on January 24, 2011, 02:44:42 AM
Now, 10 days have passed since the last post. Will there be any Japanese moves?


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Túrin Turambar on January 28, 2011, 06:25:32 PM
Should I interpret the continued silence as a surrender from the Axis?


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Gustaf on January 29, 2011, 03:22:55 PM
I haven't heard from Mikado. I will contact him, but I've been away for a week.


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Junkie on February 04, 2011, 05:47:22 PM
Any news?  I really want to see this thing play out.


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Gustaf on February 09, 2011, 05:47:57 PM
Mikado has said that he's out. I'm not sure whether that means he's giving up or merely that he doesn't feel like playing on. I'd like to see what Bacon King says. If he wants to take over Japan we can carry on, and if he wants to give up I'll award it to the Allies.


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Junkie on February 23, 2011, 08:14:52 PM
Do we win?


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Gustaf on March 02, 2011, 12:15:15 PM
Well, now that they do seem to have given up I think I can step out of my moderator position and say that the game is in reality pretty much over. Great show by the allies!

If anyone is interested it might be possible to run another round.


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Bacon King on March 02, 2011, 08:42:17 PM
GJ allies. I'd love to play again.


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Junkie on March 04, 2011, 02:10:03 PM

I would as well.


Title: Re: Axis and Allies Game Thread (Round 6 Japan) -- Slot open
Post by: Gustaf on March 05, 2011, 11:47:31 AM
Well, that makes us 3. I'm sure Turin is also up for it. If we get 2 more we're good to go. :)


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Túrin Turambar on March 08, 2011, 08:46:44 AM
I'm definitely interested!


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Junkie on March 10, 2011, 08:25:21 AM
If we play again, I would be interested in either Japan or UK or Germany.


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: tmthforu94 on March 20, 2011, 11:31:15 AM
If this game goes again, I'd have interest in playing.


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Junkie on March 22, 2011, 07:28:26 PM
If this game goes again, I'd have interest in playing.

Let's fire this thing up.


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Gustaf on March 23, 2011, 05:00:30 AM
Ok, then, let's see. We have a total of 5 people, right?

Junkie
Me
Turin
Bacon King
Tmth

So, the question is basically whether one person should play two countries or whether you all trust me enough to let me take part. :P


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Junkie on March 23, 2011, 08:17:15 AM
Ok, then, let's see. We have a total of 5 people, right?

Junkie
Me
Turin
Bacon King
Tmth

So, the question is basically whether one person should play two countries or whether you all trust me enough to let me take part. :P

I  would be willing to play two...but I would have no problem if you also took part.  You should have chance for fun.


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: bullmoose88 on March 23, 2011, 10:49:00 AM
If you need an extra player...I'd be in.  No biggie if the table's been set.


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Gustaf on March 23, 2011, 11:04:10 AM
On the contrary, Bullmoose, on the contrary. We are thus set to go. Please send me a PM stating your order of preference for the different nations. First PM gets first preference and so on.

For the record, the players are:

Bacon King
Bullmoose
Turin
Junkie
Tmth


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Gustaf on March 23, 2011, 11:29:32 AM
Amusingly enough the first 2 people to PM me had identical preference lists.


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: bullmoose88 on March 23, 2011, 11:39:53 AM
Amusingly enough the first 2 people to PM me had identical preference lists.

If I am one of those two...tee hee, I will yield to the other.


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Gustaf on March 23, 2011, 01:08:05 PM
Everyone was very fast (except for Bacon King, that is)

UK: Bullmoose
Japan: Junkie
Germany: Turin
United States: Tmth
Soviet Union: Bacon King


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: bullmoose88 on March 23, 2011, 01:50:01 PM
We getting a new thread, or will the game continue here?


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: Gustaf on March 23, 2011, 04:59:29 PM
I've been contemplating that. Joe is the only moderator of this board and he hasn't been active since January, so we're not going to get this thread unstickied and a new one stickied. Due to that, I'm leaning towards carrying on in this thread, so I'll do that unless you guys want me not to.

How do you feel?


Title: Re: Axis and Allies Game Thread - Allies win!
Post by: tmthforu94 on March 23, 2011, 05:01:58 PM

Ja Ja!

(Wow, that was contradictory)

I think it'd be fine just to leave it in this thread, to guarantee we'll be on a stickied thread.


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Gustaf on March 23, 2011, 05:21:07 PM
I refer everyone to the first post of this thread, to see rules and stuff. For those who didn't take part in the first game I especially advice reading it to see how I will be running things.


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Bacon King on March 23, 2011, 06:01:37 PM
No problem with the soviets. Will send moves in the next few hours :)


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Túrin Turambar on March 24, 2011, 03:08:26 AM
I might be a bit slow with my first German moves, since I have a lot to do for the next few days, but after that I will have more time for this. (I now realize that I have never played Germany before in A&A. We'll see how that goes.)


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Gustaf on March 24, 2011, 04:12:18 AM
Ok, first turn is played out, speedy resolution from BK!

The Soviets basically poured most of their resources into a determined attack on West Russia (2 armour, artillery and fighters + 4 infantry) against the weak German defence (1 armour, 1 artillery 3 infantry). 2 Russian infantry lost, while wiping out the defenders.

The rest of the Soviet move was basically just shoring up the frontlines in West and East.

Map (I think you should be able to open it in a new window/tab and zoom in on it):

()


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Bacon King on March 24, 2011, 04:59:21 AM
I dunno what you did differently, but unlike past images this one is only 800x457 pixels, thus unzoomable.


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Gustaf on March 24, 2011, 05:01:09 AM
That is strange, since I didn't do anything differently.

This one is better but I'm afraid still not good enough?
()


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Bacon King on March 24, 2011, 05:02:20 AM
No, I can zoom in on that one; it's good now. Sure you didn't do anything differently?


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Túrin Turambar on March 24, 2011, 07:26:29 PM
And I cannot open it in a new window to zoom ...


Title: Re: Axis and Allies Game II - Round 1 Soviet Union
Post by: Gustaf on March 25, 2011, 03:39:45 AM
No, I can zoom in on that one; it's good now. Sure you didn't do anything differently?

Pretty much - I never did much with these pictures anyway. It might that imageshack made some changes I suppose.

Or, well, with the second one I did manually adjust it when uploading to the greatest possible resolution. But I never had to do that before to get it right.


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Gustaf on March 25, 2011, 03:40:37 AM
I'm just experimenting now - how about this: ()


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Gustaf on March 25, 2011, 03:41:58 AM
Ok, this last one works perfectly for me - just right-click, open in a new tab and zoom in. Hope it works for everyone else too!


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Bacon King on March 25, 2011, 12:12:29 PM
Yep!

It appears that imageshack has an "image resize" feature now, with the default set on 800x600. I'm guessing that was the source of the problem.


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Túrin Turambar on March 25, 2011, 12:31:04 PM
No problems now! As I said, I will decide about and send in my moves as soon as I have time, but I'm doing a lot of reading and essay writing right now.


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Bacon King on March 25, 2011, 02:42:35 PM
btw, what victory are we playing for? major?


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: The Mikado on March 25, 2011, 02:54:56 PM
Go Axis!  I'm rooting for you guys!


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Bacon King on March 25, 2011, 05:16:13 PM
Go Axis!  I'm rooting for you guys!

noooo but i wuz ur buddy last game :(


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Túrin Turambar on March 28, 2011, 05:45:56 PM
I am sorry that I have been so slow. The moves will be sent in tomorrow or the day after that. Right now I am doing my best to get an annoying essay finished. Two more pages ...


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Bacon King on April 03, 2011, 02:17:29 AM
BUMP! :)


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Túrin Turambar on April 03, 2011, 05:15:22 AM
I'm sorry, I'll do it now.


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Túrin Turambar on April 04, 2011, 07:43:17 AM
Sorry for the delay. My combat moves have now been sent to Gustaf. I promise to be much faster on my next turn. I have had an unusually stressful period the last few weeks.


Title: Re: Axis and Allies Game II - Round 1 Germany
Post by: Gustaf on April 04, 2011, 11:43:08 AM
The German Atlantic submarines struck against the unprotected transports outside Canada. With both sides laughably incompetent the battle dragged on for an eternity until the woefully inept German subs inexplicably keeled over.

In the Mediterranean, German naval and air forces wiped out the British force, but not without losing half of their involved fighters.

On the landfront the Germans threw everything and the kitchen sink at Karelia and swept the Soviet defenders off the face of the Earth in no time. 

()


Title: Re: Axis and Allies Game II - Round 1 United Kingdom
Post by: Gustaf on April 05, 2011, 01:52:33 AM
Germany regrouped after the bloodbath, shipping units to Algeria, shoring up Ukraine and gathering air force in Norway.
()

It is now United Kingdom's turn! You have 30 IPC to spend.


Title: Re: Axis and Allies Game II - Round 1 United Kingdom
Post by: bullmoose88 on April 05, 2011, 10:07:55 AM
Ok. I am studying the map and hope to have my turns in no later than tomorrow.


Title: Re: Axis and Allies Game II - Round 1 United Kingdom
Post by: bullmoose88 on April 05, 2011, 10:58:39 PM
I hope.

:-p


Title: Re: Axis and Allies Game II - Round 1 United Kingdom
Post by: Gustaf on April 07, 2011, 12:31:12 PM
I feel sorry for Bullmoose - he suffered a lot of bad luck this round. The remnants of the British Mediterranean fleet, supported by the RAF bomb wings, counter-attacked the German navy in Western Mediterranean. The rest of the RAF combined with Canadian and British naval and land forces to liberate Norway. The naval battle ended in bitter defeat with the British forces wiped out. The attack on Norway also turned ill-fated - with both sides reduced to nothing the province would stay in German hands. In the Far East the RAF struck against the unprotected Japanese transports fleet off Shanghai, wiping it out, and the ANZAC forces captured New Guinea.

()


Title: Re: Axis and Allies Game II - Round 1 Japan
Post by: Gustaf on April 07, 2011, 12:58:25 PM
The British built a new factory in India and further strengthened the home navy, while also drawing together their colonial forces in Egypt and India.

()

Japan's turn! You have 30 IPC.


Title: Re: Axis and Allies Game II - Round 1 Japan
Post by: Gustaf on April 09, 2011, 09:58:52 AM
I want to applaud the speedy PMing from most of you. :)

Japan launched to major land offensives against China and India. In China, the Japanese air support failed miserably in affecting the well dug in Chinese troops but, this turned out to not matter much as the numerous Japanese ground forces quickly overran the Chinese positions, while incurring only light casualties.

In India, the Japanese were utilizing only a weak land force but with considerable air support. After some initial skirmishing where both sides suffered light losses the Japanese forces cautiously withdrew to Indochina. They had tested the British resilience and were likely to be back.

Outside Hawaii, Japanese naval and air forces combined to wipe out the American naval forces there, although the Japanese submarine fleet was lost in the process.
()


Title: Re: Axis and Allies Game II - Round 1 Japan
Post by: bullmoose88 on April 09, 2011, 07:10:58 PM
The axis seems content in waging Boreskrieg.


Title: Re: Axis and Allies Game II - Round 1 Japan
Post by: Junkie on April 09, 2011, 09:06:58 PM
The axis seems content in waging Boreskrieg.

Sorry, I sent a question before sending in my noncombat moves.  As soon as I have my answer, I will send them in.


Title: Re: Axis and Allies Game II - Round 1 Japan
Post by: bullmoose88 on April 10, 2011, 10:05:25 AM
The axis seems content in waging Boreskrieg.

Sorry, I sent a question before sending in my noncombat moves.  As soon as I have my answer, I will send them in.

Was kidding.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Gustaf on April 11, 2011, 07:41:56 AM
The Japanese gathered their Southern naval and air forces off the coast of Indochina, while the Northern fleet menacingly surrounded Hawaii. More troops were shipped from the homeland to guard the newly developed industrial complex in Manchuria, where they were joined by most of the Japanese airforce. On the scattered Japanese islands, infantry moved around staring menacingly out at the sea (yes, that was a real order ;))

()

It is now the US! You have 42 PUs.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Gustaf on April 11, 2011, 07:52:43 AM
So, some quick stats at what is typically an Axis high-point in the turn-cycle:

In battles so far the Allies has lost a net 96 IPC

(Allies numbers first)

Production: 95 v 71
PUs: 102 v 72
Units: 90 v 92
Total Unit Value: 553 v 590
Victory cities: 5 v 7


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: tmthforu94 on April 11, 2011, 10:37:03 AM
I am here. I'll send you my instructions soon.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Gustaf on April 13, 2011, 04:31:09 PM
The Americans attacked the Japanese navy outside Hawaii. The battle was 50-50 oddswise, but the allies had insanely bad luck again and lost everything while killing a destroyer.

()


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: bullmoose88 on April 16, 2011, 06:15:11 PM
Seems like roosevelts asleep again.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Junkie on April 19, 2011, 07:32:33 PM
The suspense is killing me.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: bullmoose88 on April 19, 2011, 07:34:18 PM

Someone cable Franklin and tell him to return from Hot Springs post haste.

Or the GM...not wholly sure where the hold up is.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: tmthforu94 on April 19, 2011, 09:45:38 PM
I'm trying to figure out what exactly to do. I apologize for the way. I blame it on my secretary.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Gustaf on April 20, 2011, 03:32:48 AM
Tmth, if you are unsure, why not contact your allies? I'm sure they're willing to offer advice.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Gustaf on April 22, 2011, 05:21:33 AM
The US moved all of its East Coast forces to the United Kingdom and deployed new forces on both coasts, as well as adding submarines and moving the destroyer guarding the Panama Canal to the West Coast naval defence.

()

It is now Soviet's turn! You have 26 PUs.

After round 1:

PUs: Allies lead 101-72
Production: Allies lead 95-71
Units: 91-91 tie
Total unit value: Axis lead 578-535

So pretty close right now.


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: Bacon King on April 24, 2011, 02:59:07 PM
Ah, sorry for the delay, I've been out of town and have limited computer access. I'll send in orders as soon as possible. :)


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: bullmoose88 on April 27, 2011, 01:46:35 PM
Quit Stalin'...erm...uhh...Stalin.

As you were.


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: Junkie on April 27, 2011, 06:26:11 PM
Quit Stalin'...erm...uhh...Stalin.

As you were.

This made me laugh


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: Bacon King on April 30, 2011, 07:58:47 AM
Okay. Back now. Would have sent sooner but my laptop broke while I was away. Will send orders in the next few hours.


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: Gustaf on May 02, 2011, 09:04:19 AM
Okay. Back now. Would have sent sooner but my laptop broke while I was away. Will send orders in the next few hours.

Well, cough, cough. :P


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: bullmoose88 on May 04, 2011, 04:31:48 PM
Okay. Back now. Would have sent sooner but my laptop broke while I was away. Will send orders in the next few hours.

Well, cough, cough. :P

You should get that checked.


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: tmthforu94 on May 04, 2011, 09:19:56 PM
()


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: Bacon King on May 06, 2011, 07:09:38 PM
All is good now. Orders sent, expect no further delays from me.


Title: Re: Axis and Allies Game II - Round 2 Soviet Union
Post by: Gustaf on May 07, 2011, 11:27:52 AM
The Soviets counter-attacked Leningrad. In a battle that turned out as slow and inefficient as the Soviet order structure the Soviet forces eventually prevailed after a close and bloody struggle.

In the East the concentration of forces in Buryatia continued while infantry was sent into China to bolster the Chinese lines against the advancing Japanese forces.

New troops were mobilized in Caucasus and Moscow.
()

It is now Germany's turn! You have 40 PUs.


Title: Re: Axis and Allies Game II - Round 2 Germany
Post by: Junkie on May 14, 2011, 04:54:59 PM
slow war


Title: Re: Axis and Allies Game II - Round 2 Germany
Post by: Gustaf on May 14, 2011, 07:24:43 PM
It has been very slow so far so I hope everyone will pick up from now on. Turin has promised me orders soon, at least.


Title: Re: Axis and Allies Game II - Round 2 Germany
Post by: Gustaf on May 15, 2011, 04:59:00 PM
The Germans made multiple attacks, retaking Karelia and West Russia on the Eastern front and also launching a combined air-land-naval assault on Egypt. Once again, the Gods of luck were smiling on the Axis and only light casualties were incurred as the Allied forces were swept aside.

()


Title: Re: Axis and Allies Game II - Round 2 Germany
Post by: Gustaf on May 16, 2011, 06:50:05 AM
The Germans regrouped, leaving Ukraine for Belarus and mobilizing armoured and air force units in Germany.

()


Title: Re: Axis and Allies Game II - Round 2 UK
Post by: bullmoose88 on May 16, 2011, 10:36:21 AM
I note that it is my turn...I will try to be prompt with my orders but I need to see where I can recover from the beating Jerry gave me.


Title: Re: Axis and Allies Game II - Round 2 UK
Post by: bullmoose88 on May 17, 2011, 12:26:51 AM
Terribly Sorry, could someone tell me how many IPCs I have to spend?


Title: Re: Axis and Allies Game II - Round 2 UK
Post by: Gustaf on May 17, 2011, 06:40:38 AM
Terribly Sorry, could someone tell me how many IPCs I have to spend?

I think you should be able to see it in the bottom left corner of the map. :)

But I can also tell you of course. You have 34 IPCs. I usually try to add that piece of info after each turn but I forgot it this time.


Title: Re: Axis and Allies Game II - Round 2 UK
Post by: Gustaf on May 21, 2011, 03:58:37 AM
I made a mistake, hang on.


Title: Re: Axis and Allies Game II - Round 2 UK
Post by: Gustaf on May 21, 2011, 04:03:24 AM
The British, undaunted by the costly failures of last year, proceeded to launch a new series of daring attacks. In Europe the British navy attacked the Germans in the Baltics and when the smoke had cleared the HMS Rodney was left controlling the Sea. Sadly, the HMS Walrus (goo goo g'joob) was destroyed in the battle.

In Indonesia, a bloody attack on the Japanese navy left the plane from HMS Ark Royal, the HMS Badger and the HMS Astute sunk with only a dent made in the strength of the Japanese navy. On land, things went better with the Indian divisions wiping out the Japanese defenders in Indochina without casualties.
()

It's now UK non-combat moves.


Title: Re: Axis and Allies Game II - Round 2 Japan
Post by: Gustaf on May 22, 2011, 04:18:27 AM
The British mobilized armour and infantry, both in India and the UK.
()

It is now Japan's turn! You have 32 PUs.

For reference, the Allies have now moved ahead in number of units, where they lead the Axis 91-83. In TUV terms the Axis still lead though, although only by 40 IPC. The Axis have destroyed almost 200 IPC in net terms so far in the war.


Title: Re: Axis and Allies Game II - Round 2 Japan
Post by: Gustaf on May 22, 2011, 07:09:34 PM
The Japanese were on the move. Operation "Baby needs a new pair of shoes" had been launched. As retribution for the cowardly RAF air strike on the Japanese transport fleet Japanese fighters descended on the unsuspecting British ships off the coast of New Guinea. The British sailors turned out to be made of rougher stuff than expected and brought the Japanese planes down with them into the depths of the ocean.

A brutal assault on French Indochina combining all branches of the armed forces quickly retook this strategically important province with only light casualties. In Buryatia a similarly advanced operation including amphibious units turned much more bloody, with all Japanese ground forces lost in the process*
()


*Since Junkie didn't make explicit instructions for the Buryatia battle I will give him the option of letting a fighter die instead of the tank and capture the territory, since it made no difference to the outcome in this case.

PS: quite bizarrely, the Japanese failed to kill anything on the first round of combat in both battles (except for the battleships). That is, in total, 6 infantry, 1 artillery, 1 tank, 4 fighters and 1 bomber not scoring a single hit.


Title: Re: Axis and Allies Game II - Round 2 Japan
Post by: Gustaf on May 22, 2011, 07:33:18 PM
The Japanese planes returned, landing on their carriers. New forces were mobilized, notably tanks and artillery in Manchuria. On the islands the Japanese infantry engaged in physical training to stay fit for potential future battles.

()

It is now the US! You have 41 PUs.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Gustaf on May 22, 2011, 07:41:51 PM
So, some quick stats at what is typically an Axis high-point in the turn-cycle:

In battles so far the Allies has lost a net 96 IPC

(Allies numbers first)

Production: 95 v 71
PUs: 102 v 72
Units: 90 v 92
Total Unit Value: 553 v 590
Victory cities: 5 v 7

At the second Axis peak:

Production: 91 v 75
PUs: 100 v 75
Units: 81 v 84
Total Unit Value: 464 v 543
Victory cities: 5 v 7

So, basically the Axis have improved on all counts. It is also notable that despite everyone building new troops the carnage has reduced forces quite a bit on both sides (but especially on the Allied side).


Title: Re: Axis and Allies Game II - Round 2 US
Post by: Gustaf on May 30, 2011, 03:40:04 AM
Tmth seems to be slow and has also expressed some doubts about his ability to take part. Is any of the other allies (or anyone else) interested in taking over? If I don't get any such reply with the next day or two I'm going to do the best given the situation and execute orders for the US myself, so we can keep this going.


Title: Re: Axis and Allies Game II - Round 2 US
Post by: tmthforu94 on May 30, 2011, 08:52:49 AM
Tmth seems to be slow and has also expressed some doubts about his ability to take part. Is any of the other allies (or anyone else) interested in taking over? If I don't get any such reply with the next day or two I'm going to do the best given the situation and execute orders for the US myself, so we can keep this going.
I'll second this. I'm extremely wary to send any moves in, in fear I'll mess up the game for my allies, so it'd probably be best if I didn't continue on. My apologies. :(


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Gustaf on May 30, 2011, 10:14:17 AM
The Americans sneakily captured the unoccupied Norway, moved their fleet to guard the Panama canal and built transports and troops on the East coast.
()

And, yes, these moves were mine. If any of the current allied players (or anyone else watching) wants to take over the US, just speak up, but I felt that the game needed to get moved along. :P

It is now Soviet's turn. You have 26 PUs.


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: bullmoose88 on May 30, 2011, 01:28:34 PM
Wait...is Secretary Baconking still playing or has the USSR vacant too?


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Gustaf on May 30, 2011, 05:12:49 PM
Wait...is Secretary Baconking still playing or has the USSR vacant too?

No, no. As I'm sure you already knew the Communist party pretty much controlled the FDR administration to begin with. ;) So the politburo has seen no changes.


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: bullmoose88 on May 31, 2011, 12:55:23 PM
So will the next American President be a Henry Wallace or a Harry S. Truman?


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Bacon King on May 31, 2011, 03:40:21 PM
Will have orders for you by tomorrow morning your time, Gustaf.

Apologies to my allies that I've been busy and mostly unable to strategically assist over the past round.


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Mopsus on May 31, 2011, 04:30:23 PM
I'll take over for tmth if no one else is interested.


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: bullmoose88 on May 31, 2011, 05:48:30 PM
I'll take over for tmth if no one else is interested.

A Harry S. Truman?


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Mopsus on May 31, 2011, 05:50:51 PM
I'll take over for tmth if no one else is interested.

A Harry S. Truman?
I don't know what that means, but sure. Let's go with that.


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: bullmoose88 on May 31, 2011, 05:57:27 PM
It was a rather lame joke based on an in character comment i made about the next US president...and the state of your avatar.

And then I found 20 dollars.


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Mopsus on May 31, 2011, 05:58:49 PM
It was a rather lame joke based on an in character comment i made about the next US president...and the state of your avatar.

And then I found 20 dollars.
Congratulations!


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Junkie on May 31, 2011, 09:23:17 PM
It was a rather lame joke based on an in character comment i made about the next US president...and the state of your avatar.

And then I found 20 dollars.

It made me laugh.


Title: Re: Axis and Allies Game II - Round 3 Soviet (spot vacant)
Post by: Gustaf on June 01, 2011, 07:53:27 AM
I'll take over for tmth if no one else is interested.

Great! I advise you to contact your allies. PM me if you have any questions.


Title: Re: Axis and Allies Game II - Round 3 Soviet
Post by: bullmoose88 on June 04, 2011, 01:32:23 PM
Hello...Bacon Comrade?


Title: Re: Axis and Allies Game II - Round 3 Germany
Post by: Gustaf on June 08, 2011, 03:23:41 AM
The Russians invaded West Russia, where the hapless German defenders quickly surrendered without a fight. A small expeditionary force also moved in to take control of Archangelsk. In the East the Far East forces moved southwards into Buryatia to take over the border patrol duties. New infantry and tanks were mobilized.

()

It is now Germany's turn! You have 44 PUs.


Title: Re: Axis and Allies Game II - Round 3 Germany
Post by: Gustaf on June 11, 2011, 07:10:33 AM
The Luftwaffe had to step in to cover for the failures of the German navy (as usual, sighed Goering) and attacked the British and Russian naval forces in the Baltic. While the Russian submarines could not fire on the air planes they could cover for the British long enough to allow them to destroy 40% of the total German fighter force. In the Northeast German forces with air support occupied Archangelsk and recaptured Norway.

()


Title: Re: Axis and Allies Game II - Round 3 Britain
Post by: Gustaf on June 13, 2011, 08:20:28 AM
()

The planes over the Baltic returned to Germany, while the ones over Norway flew to Belarus where they were joined by most of the newly mobilized German armour. The German navy in the Baltic was rebuilt while only a smaller addition was made to the army.

It is now Britain's turn! You have 33 IPC.


Title: Re: Axis and Allies Game II - Round 3 Britain
Post by: bullmoose88 on June 14, 2011, 02:23:36 PM
I'm aware its my turn.  Planning moves/builds etc.  I should have my moves in within between now and thursday.  Hopefully sooner.


Title: Re: Axis and Allies Game II - Round 3 Britain
Post by: bullmoose88 on June 19, 2011, 06:43:40 PM
Are my offensive moves and purchases kosher?


Title: Re: Axis and Allies Game II - Round 3 Britain
Post by: bullmoose88 on June 22, 2011, 12:42:43 PM
Are my offensive moves and purchases kosher?

??


Title: Re: Axis and Allies Game II - Round 3 Britain
Post by: Gustaf on June 22, 2011, 12:44:05 PM
Sorry about the delay folks, I've been busy and away from home.

The British navy in the Indian Ocean launched yet another daring raid on the Japanese controlled islands in the Pacific. This time Borneo was captured.

()


Title: Re: Axis and Allies Game II - Round 3 Britain
Post by: Gustaf on June 22, 2011, 12:44:57 PM

So, yes. My apologies. If you send in your non-combat moves I promise to be speedier in executing them. :)


Title: Re: Axis and Allies Game II - Round 3 Japan
Post by: Gustaf on June 22, 2011, 12:56:22 PM
The British occupied Persia, mobilized new armour in India and planes and submarines in the British Isles.

()

It is now Japan's turn! You have 31 PUs.


Title: Re: Axis and Allies Game II - Round 3 Japan
Post by: Gustaf on June 22, 2011, 04:33:41 PM
The Japanese forces were on the move. In a simultaneous multi-assault they captured Alaska and Buryatia while also destroying the British naval forces in the theatre, all without losing a single unit. The main attack, however, was on India.

The British defenders cheered as the attacking Japanese fighters were shot down. The celebration was brief, however, as the Japanese in an insane twist of fate wiped out the defending forces almost without casualties.*

()

*For the record, the Japanese infantry rolled straight 1s. Completely insane. Overall, the Japanese luck in this round was almost unbelievable. In Buryatia every attacking unit hit and in India all the infantry hit. Out of all the defensive rolls the Allies had they only managed the one hit in India (plus shooting down the fighter, of course)


Title: Re: Axis and Allies Game II - Round 3 Japan
Post by: Vazdul (Formerly Chairman of the Communist Party of Ontario) on June 22, 2011, 07:08:49 PM
Ouch! I think this one's over.


Title: Re: Axis and Allies Game II - Round 3 Japan
Post by: bullmoose88 on June 22, 2011, 07:45:50 PM

Ugh.  Really thought three armor would be enough to defend.  Wrong.  Bleh.


Title: Re: Axis and Allies Game II - Round 3 Japan
Post by: Túrin Turambar on June 23, 2011, 08:09:40 AM
So, honoured enemies? Do you wish to continue?


Title: Re: Axis and Allies Game II - Round 3 Japan
Post by: Junkie on June 23, 2011, 10:46:05 AM
I hope we keep going.  This is getting good and is by no way over.


Title: Re: Axis and Allies Game II - Round 3 Japan
Post by: bullmoose88 on June 23, 2011, 11:25:36 AM
I may get my ass kicked...but I shall never surrender.  You can take the home islands when you pry them from my cold dead hands.


Title: Re: Axis and Allies Game II - Round 3 US
Post by: Gustaf on June 23, 2011, 01:47:39 PM
()

Japan moved carriers to save their planes and mobilized a lot of tanks in Manchuria as well as a transport fleet and infantry in Japan.

It is now the US! You have 44 PUs.



Title: Re: Axis and Allies Game II - Round 3 US
Post by: Gustaf on June 23, 2011, 01:50:39 PM
Also, I've discovered that the software has a built in thing where it announces when someone reaches 9 victory cities (at the end of a round). I'm going to have that as a standard - no one is ever going to bounce back from that anyway. If people want to surrender they can, but I hope the Allies carry on for at least another round. I wouldn't say that it's necessarily completely over and hopeless yet.


Title: Re: Axis and Allies Game II - Round 1 United States
Post by: Gustaf on June 23, 2011, 02:00:27 PM
So, some quick stats at what is typically an Axis high-point in the turn-cycle:

In battles so far the Allies has lost a net 96 IPC

(Allies numbers first)

Production: 95 v 71
PUs: 102 v 72
Units: 90 v 92
Total Unit Value: 553 v 590
Victory cities: 5 v 7

At the second Axis peak:

Production: 91 v 75
PUs: 100 v 75
Units: 81 v 84
Total Unit Value: 464 v 543
Victory cities: 5 v 7

So, basically the Axis have improved on all counts. It is also notable that despite everyone building new troops the carnage has reduced forces quite a bit on both sides (but especially on the Allied side).

At the third Axis peak:

Production: 86 v 80
PUs: 98 v 82
Units: 83 v 86
Total Unit Value: 442 v 583
Victory cities: 4 v 8

Basically, slow but steady Axis progress. Although it should be noted that that's mostly what one would expect during the early rounds.


Title: Re: Axis and Allies Game II - Round 3 US
Post by: bullmoose88 on June 23, 2011, 02:14:15 PM
At the end of this thing...a GM's post mortem/autopsy would be useful.


Title: Re: Axis and Allies Game II - Round 3 US
Post by: bullmoose88 on June 23, 2011, 02:15:18 PM
I'd also be in for another game.


Title: Re: Axis and Allies Game II - Round 3 US
Post by: Junkie on June 23, 2011, 03:20:23 PM

Same here


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: Gustaf on June 23, 2011, 03:23:14 PM
The American air force attacked Norway, killing half of the defenders but being wiped out in the process. Naval and air forces were gathered off the West coast and the tanks in the East moved West.

()

It is now Soviet's turn! You have 24 PUs.


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: Mopsus on June 23, 2011, 03:25:28 PM
My planes were shot down by tanks, huh?


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: Vazdul (Formerly Chairman of the Communist Party of Ontario) on June 23, 2011, 04:37:43 PM
I think the fate of the Allies will be decided by what the Soviet Union does this turn, and the luck of the dice.


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: Bacon King on June 25, 2011, 08:15:01 PM
Expect orders probably tomorrow.


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: bullmoose88 on June 27, 2011, 12:03:31 AM
In Soviet Union, tomorrow expects orders from you.


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: Junkie on June 27, 2011, 10:30:51 PM
In Soviet Union, tomorrow expects orders from you.

Ha


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: bullmoose88 on June 27, 2011, 10:35:18 PM

You're the only one who will give a pity giggle.  I appreciate that.


Title: Re: Axis and Allies Game II - Round 4 Soviet
Post by: Gustaf on June 28, 2011, 04:16:33 PM
Stalin was ready to gamble. His back was against the wall and it was time to strike back. Attack orders went out simultaneously to Russian units around the entire front. That an attack was to be directed against Ukraine came as no surprise to the divisions around Stalingrad. But when they found out that their entire tank support was to be sent to India they were less pleased.

At the end of day the Russians succeeded. India, Karelia, Ukraine and Archangelsk all fell into Allied hands in a fell swoop. After mobilization of new units they could only await the German counter-move.

()

It is now Germany's turn! You have 47 PUs.


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: Túrin Turambar on July 01, 2011, 06:45:15 AM
My moves are now sent in.


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: Junkie on July 02, 2011, 05:21:08 PM

Hope they worked out for us.


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: Túrin Turambar on July 03, 2011, 03:58:47 PM
I don't know yet. Gustaf is away the whole week and I doubt that he will have time to execute the orders.


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: Junkie on July 05, 2011, 09:42:49 PM
All quiet on the Western Front.  Okay, that sucked...where is bullmoose when you need a funny reminder to keep the game moving.


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: Gustaf on July 06, 2011, 08:18:39 AM
I will see to this later, am away now. I might be able to Thursday night, but don't bet on it happening until Monday, I'm afraid.


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: Junkie on July 06, 2011, 08:57:52 PM
cool


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: bullmoose88 on July 10, 2011, 02:47:46 AM
All quiet on the Western Front.  Okay, that sucked...where is bullmoose when you need a funny reminder to keep the game moving.

I got nothing...except maybe this

Quote
CHORUS:
 Germany was having trouble
 What a sad, sad story
 Needed a new leader to restore
 Its former glory
 Where, oh, where was he?
 Where could that man be?
 We looked around and then we found
 The man for you and me
LEAD TENOR STORMTROOPER:
 And now it's...
 Springtime for Hitler and Germany
 Deutschland is happy and gay!
 We're marching to a faster pace
 Look out, here comes the master race!
Springtime for Hitler and Germany
 Rhineland's a fine land once more!
 Springtime for Hitler and Germany
 Watch out, Europe
 We're going on tour!
Springtime for Hitler and Germany...
CHORUS:
 Look, it's springtime
LEAD TENOR STORMTROOPER:
 Winter for Poland and France
CHORUS AND STORMTROOPER:
 Springtime for Hitler and Germany!
CHORUS:
 Springtime! Springtime!
 Springtime! Springtime!
 Springtime! Springtime!
 Springtime! Springtime!
STORMTROOPER:
 Come on, Germans
 Go into your dance!
STORMTROOPER "ROLF":
 I was born in Dusseldorf und that is why they call me Rolf.
STORMTROOPER "MEL":
 Don't be stupid, be a smarty, come and join the Nazi party!
ULLA:
 The Fuhrer is coming, the Fuhrer is coming, the Fuhrer is coming!
STORMTROOPER #1:
 Heil Hitler!
STORMTROOPER #2:
 Heil Hitler!
LEAD TENOR STORMTROOPER:
 Heil Hitler!
 Springtime for Hitler and Germany
ALL:
 Heil Hitler!
ROGER:
 Heil myself
 Heil to me
 I'm the kraut
 Who's out to change our history
Heil myself
 Raise your hand
 There's no greater
 Dictator in the land!
Everything I do, I do for you!
CHORUS:
 Yes, you do!
ROGER:
 If you're looking for a war, here's World War Two!
 Heil myself
 Raise your beer
CHORUS:
 Jawohl!
ROGER:
 Ev'ry hotsy-totsy Nazi stand and cheer
CHORUS:
 Hooray!
 Ev'ry hotsy-totsy Nazi...
ROGER:
 Heil myself!
CHORUS:
 Ev'ry hotsy-totsy Nazi...
ROGER:
 Heil myself!
CHORUS:
 Ev'ry hotsy-totsy Nazi...
ROGER:
 ...stand and cheer!
THE HEIL-LOs:
 The Fuhrer is causing a furor!
 He's got those Russians on the run
 You gotta love that wacky hun!
The Fuhrer is causing a furor
 They can't say "no" to his demands
 They're freaking out in foreign lands
 He's got the whole world in his hands
 The Fuhrer is causing a furor!
ROGER:
 I was just a paper hanger
 No one more obscurer
 Got a phone call from the Reichstag
 Told me I was Fuhrer
Germany was blue
 What, oh, what to do?
 Hitched up my pants
 And conquered France
 Now Deutschland's smiling through!
But it wasn't always so easy...
 It was 1932. Hindenburg was working the Big Room and I...
 I was playing the lounge. And then I got my big break.
 Somebody burned down the Reichstag. And, would you believe it?
 They made me Chancellor. Chancellor!
It ain't no myst'ry
 If it's politics or hist'ry
 The thing you gotta know is
 Ev'rything is show biz
Heil myself
 Watch my show
 I'm the German Ethel Merman
 Dontcha know
We are crossing borders
 The new world order is here
 Make a great big smile
 Ev'ryone sieg heil to me
 Wonderful me!
 And now it's...
CHORUS:
 Springtime for Hitler and Germany
 Goose-step's the new step today


ROGER:
 Springtime!
 Goose-steps!
 CHORUS MEN:
 Bombs falling from the skies again
CHORUS:
 Deutschland is on the rise again
ROGER & CHORUS:
 Springtime for Hitler and Germany
 U-boats are sailing once more
 Springtime for Hitler and Germany
ROGER:
 Means that...
CHORUS:
 Soon we'll be going...
ROGER:
 We've got to be going...
CHORUS:
 You know we'll be going....
ROGER:
 You bet we'll be going...
ROGER & CHORUS:
 You know we'll be going to war!!


Title: Re: Axis and Allies Game II - Round 4 Germany
Post by: Gustaf on July 11, 2011, 05:54:04 AM
In light of the Russian surprise assault on India, the Germans decided to retake it. Pulling the troops out of Africa and shipping them to India in what was likely to be one of the pivotal battles of the war.

In the European theater the German forces attacked both Karelia and the Ukraine. The German navy, supported by the entire Luftwaffe, also attacked the Allied navy in the North Sea.

The naval battle was an immense German success, with no casualties incurred and the Allied navy wiped out. In the Ukraine things also went well, with the Germans recapturing the Black Soil in spite of heavy losses. But in Karelia the bloody battle ended inconclusively, with the Russians still in control of Leningrad. And in India, the naval support faltered miserably, leading to India also remaining in Allied hands.

()

It is now German noncombat moves.


Title: Re: Axis and Allies Game II - Round 4 UK
Post by: Gustaf on July 11, 2011, 08:41:52 AM
The Luftwaffe returned to Germany and the Norwegian coastal bases. New forces were mobilized.

()

It is now UK's turn! You have 30 PUs.


Title: Re: Axis and Allies Game II - Round 4 Britain
Post by: bullmoose88 on July 11, 2011, 09:58:16 PM
Orders submitted.


Title: Re: Axis and Allies Game II - Round 4 Britain
Post by: Gustaf on July 12, 2011, 01:18:09 AM
With passage through India cleared, the British armour in Persia blitzed through to Indo-China catching the Japanese bombers by surprise on the ground, quickly destroying them. The remaining British forces in Africa started a slow reconquest of territory. They could hope for back-up though - a brand new industrial complex had been built in South Africa. With new tanks mobilized in India, the colonies seemed to be in full swing again.

()

It is now Japan's turn! You have 35 PUs.


Title: Re: Axis and Allies Game II - Round 4 Japan
Post by: Gustaf on July 12, 2011, 03:40:49 PM
The Japanese tanks in the North started blitzing through the endless stretches of Siberia. Further South a major attack on Sinkiang was launched. Although the Chinese forces perished in the process, the Russians successfully repulsed the attack with the attacking force left annihilated.

In a spectacular all-out assault Japanese air, naval and land forces attacked Indo-China. Though the battleship once again proved completely ineffectual, they still managed to wipe out the British defenders without losses.

()

Japanese non-combat moves.


Title: Re: Axis and Allies Game II - Round 4 Japan
Post by: Junkie on July 12, 2011, 04:42:11 PM
Three tanks and two infantry wiped out at the cost of only two infantry.  That is brutal.  I kind of know how Bullmoose felt about India.  Things were looking so good last round, what happened?


Title: Re: Axis and Allies Game II - Round 4 Japan
Post by: bullmoose88 on July 13, 2011, 10:49:43 AM
I think the turn's still Japanese, turn's still Japanese...I really think so.


Title: Re: Axis and Allies Game II - Round 4 Japan
Post by: Gustaf on July 13, 2011, 04:21:04 PM
I have Japan's noncombat orders, but I'm not at my home computer. Will deal with them tomorrow.


Title: Re: Axis and Allies Game II - Round 4 Japan
Post by: Gustaf on July 14, 2011, 02:05:03 PM
The Japanese cowardly withdrew from Alaska, instead moving the invasion force to Siberia. They also left the Indian cost, sailing eastward and mobilized new troops in Manchuria and Japan as well as naval forces off the Japanese coast.


NOTE! One of Junkie's orders (sending the transport ship from the Indian coast) was a bit unclear. I did what I thought he meant but I also PMed him and that might change the direction or move of that ship. I figured it would not matter greatly for the American decision anyway though.
()

It is now the US turn! You have 38 PUs.

I also have to note that a, imo, rather beautiful Allied move is now possible. But I will leave it to the players to figure it out. ;)


Title: Re: Axis and Allies Game II - Round 4 Japan
Post by: Junkie on July 14, 2011, 02:35:15 PM
I also have to note that a, imo, rather beautiful Allied move is now possible. But I will leave it to the players to figure it out. ;)

Damn!  What did I screw up!  I don't see it and I thought I was playing fairly well.


Title: Re: Axis and Allies Game II - Round 4 United States
Post by: Gustaf on July 14, 2011, 02:35:36 PM
I guess wrong. Here is the real map that the US should base its moves on. Only difference is that pesky transport is now off the coast of the Philippines.

()


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Gustaf on July 14, 2011, 03:06:58 PM
The Americans continued to build their navy and move naval resources Westward, with the Western navy now creeping up towards Alaska. Armoured forces also recaptured Alaska.

()

It is now Soviet's turn! You have 28 PUs.



Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Gustaf on July 14, 2011, 03:10:02 PM
At the end of round 4 stats are:

PUs: 116 v 75
Production: 94 v 72
Units: 72 v 76
TUV: 437 v 529
VC: 6 v 6


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: bullmoose88 on July 18, 2011, 10:56:01 AM
Where is Bacon Comrade?


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Bacon King on July 20, 2011, 06:09:55 PM
Oh, dang, totally hadn't seen that it was my turn. The Glorious Soviet Union shall be sending its orders in soon.


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Junkie on July 22, 2011, 07:21:57 AM
Oh, dang, totally hadn't seen that it was my turn. The Glorious Soviet Union shall be sending its orders in soon.

Cool.  By the way, your last turn was really good.  Put me in a bad way.  This has been a real fun game.


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: bullmoose88 on July 24, 2011, 06:21:07 PM
/\___/\____________/\____________________________________


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Junkie on July 24, 2011, 06:31:35 PM
/\___/\____________/\____________________________________

Ha!  This may be one of favorite parts of the game.


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: bullmoose88 on July 26, 2011, 02:57:53 PM
______________________________________________________


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Bacon King on July 27, 2011, 04:40:24 PM
Okay, sorry my moves took so long guys. Was deciding between three different ideas on what to do; eventually decided on a fourth option that hadn't come to me earlier. Hope it works. ;D


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Gustaf on July 27, 2011, 05:08:47 PM
After careful deliberation, Stalin made his move. And it turned out to be something of an anti-climax. In a determined attack Ukraine was recaptured, with marginal loss of infantry. Further East Russian infantry overran the undefended China. After a careful re-positioning and mobilization of forces, the Soviets were prepared for whatever the Axis would bring.

()

It is now Germany's turn! You have 43 PUs.


Title: Re: Axis and Allies Game II - Round 5 Soviet Union
Post by: Junkie on July 27, 2011, 07:36:58 PM
Okay, sorry my moves took so long guys. Was deciding between three different ideas on what to do; eventually decided on a fourth option that hadn't come to me earlier. Hope it works. ;D

Well one move you did completely blew away a cool little move I had been planning for awhile.


Title: Re: Axis and Allies Game II - Round 5 Germany
Post by: Túrin Turambar on July 28, 2011, 05:30:29 PM
I sent my combat orders in, earlier today.


Title: Re: Axis and Allies Game II - Round 5 Germany
Post by: Gustaf on July 29, 2011, 10:25:17 AM
An expeditionary force reoccupied the now defenseless Karelia. In the South, a German panzerblitz with air support quickly overran the Ukraine with only light casualties. In Persia too the German reasserted themselves, although with some losses.

()

It is now Germany's non-combat.


Title: Re: Axis and Allies Game II - Round 5 Germany
Post by: Gustaf on July 30, 2011, 02:18:30 PM
The Germans were following the Führer's call of "Go East!"

The infantry in Algeria moved to Libya, the supporting units in France moved to Germany and Italy and other assorted forces also moved to the East. Apart from the new troops built, new naval forces were also built in both the Baltic and the Mediterranean.

()

It is now the UK's turn! You have 34 PUs.


Title: Re: Axis and Allies Game II - Round 5 Germany
Post by: Túrin Turambar on July 31, 2011, 04:35:41 AM
Maybe rename the thread again, so that it is obvious that it is now UK's turn?


Title: Re: Axis and Allies Game II - Round 5 UK
Post by: bullmoose88 on July 31, 2011, 01:15:31 PM
Initial Phases In.


Title: Re: Axis and Allies Game II - Round 5 UK
Post by: Junkie on August 01, 2011, 06:19:51 PM

Hope you attacked the Soviets


Title: Re: Axis and Allies Game II - Round 5 UK
Post by: bullmoose88 on August 02, 2011, 01:20:03 AM

Wha?  Tricky Junkie!  I keel you!


My moves should all be in...barring something that does not compute...we should be rolling soon.


Title: Re: Axis and Allies Game II - Round 5 UK
Post by: Gustaf on August 02, 2011, 03:22:12 AM
I will be resolving moves tonight (Swedish time) when I get home.


Title: Re: Axis and Allies Game II - Round 5 Japan
Post by: Gustaf on August 02, 2011, 04:21:04 PM
Undaunted by the German forces approaching through Persia, the British launched an attack on Indo-China, liberating the French colonial masters from the uppity Asians.

In Africa, British infantry retook Egypt. The RAF joined their Russian brethren in Moscow. New forces were mobilized in India, South Africa and the UK.

()

It is now Japan's turn! You have 32 PUs.


Title: Re: Axis and Allies Game II - Round 5 Japan
Post by: Gustaf on August 03, 2011, 11:13:10 AM
The Japanese, in another outpouring, recaptured Indochina. After heavy bombardment from the Japanese navy, the British forces immediately surrendered. In Borneo the British defenders put up a more valiant effort, inflicting significant losses on the Japanese invading force. On land, the Soviet forces, dismayed at fighting in China while the Motherland was under threat, gave up without a fight in face of the advancing Japanese menace.

()

It is now Japanese non-combat.


Title: Re: Axis and Allies Game II - Round 5 Japan
Post by: Junkie on August 03, 2011, 08:30:16 PM
Man, Indo-China is becoming a killing field.  How many times has it changed hands? Six?


Title: Re: Axis and Allies Game II - Round 5 Japan
Post by: Junkie on August 04, 2011, 11:46:56 AM
While we have a moment, I would like to say one of the most interesting give and takes is the battle for the subcontinent.  Think about it, almost everything that has happened so far seems very plausible with the history of the war.

But the brawl in India is crazy.  First it fell to a Japanese amphib.  It was then liberated by the RUSSIANS.  That was followed by a German Ampibious landing that almost succeeded.  Crazy.  At one point, the German and Japanese navies were co-located off the coast of India sharing saki and sausage.  Quite fascinating.

Although, I am starting to think that I may have fallen into a carefully orchestrated plot by the Allies.


Title: Re: Axis and Allies Game II - Round 5 Japan
Post by: bullmoose88 on August 04, 2011, 12:14:09 PM
()

?


Title: Re: Axis and Allies Game II - Round 5 US
Post by: Gustaf on August 05, 2011, 01:56:05 AM
Japan moved around lots of troops, with the most notable movements being the advancement of troops in Siberia and the loading up of Phillipino forces on transports now moving to the Indian coast. New forces, both land and naval were also mobilized.

()

It is now the US' turn! You have 54 PUs.


Title: Re: Axis and Allies Game II - Round 5 US
Post by: Mopsus on August 05, 2011, 12:04:29 PM
My orders are in.


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: Gustaf on August 08, 2011, 07:39:57 PM
The Americans did not do anything sufficiently dramatic to make me comment on it.

()

It is now Russia's turn! You have 26 PUs.


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: Bacon King on August 09, 2011, 12:50:39 PM
Orders incoming soon.


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: bullmoose88 on August 10, 2011, 11:25:51 AM

Ringaling!


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: bullmoose88 on August 11, 2011, 11:39:46 PM
The wait...is...ex...khrushcheeeeevvv....ating?


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: Gustaf on August 12, 2011, 03:43:40 AM
The wait...is...ex...khrushcheeeeevvv....ating?

I give you the award for most horrible pun on Khrushchev's name in this thread.

Still haven't received Bacon's orders.


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: Junkie on August 12, 2011, 08:55:40 AM
The wait...is...ex...khrushcheeeeevvv....ating?

I give you the award for most horrible pun on Khrushchev's name in this thread.

Still haven't received Bacon's orders.

well what does that say about me, cause I laughed.  By the way, Gustaf thanks for doing this


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: bullmoose88 on August 12, 2011, 11:06:18 AM
The wait...is...ex...khrushcheeeeevvv....ating?

I give you the award for most horrible pun on Khrushchev's name in this thread.

Still haven't received Bacon's orders.

I admit, it was a pretty big stretch.  Thanks for the pity laughs Junkie.


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: Bacon King on August 12, 2011, 09:38:19 PM
Sorry for this wait, everyone, the last few days have been very busy; moving, registration/orientation for my new school, etc. I haven't had a free chunk of time long enough to actually sit down and contemplate my moves. Again, my apologies, but I'm fairly certain I'll have my moves in by the morning :)


Title: Re: Axis and Allies Game II - Round 6 Soviet Union
Post by: Gustaf on August 15, 2011, 07:49:40 AM
The Soviet counter-attack finally bore down on the German defenders. Although it could only happen with considerable losses, Karelia and the Ukraine were both, again, recaptured by Soviet forces.

()

It is now Soviet non-combat.


Title: Re: Axis and Allies Game II - Round 6 Germany
Post by: Gustaf on August 16, 2011, 10:47:47 AM
The Red Army send advance units into Sinkiang and West Russia, moved their air defence to the newly conquered Ukraine and mobilized new forces. It was now a simple wait for Germany's next move.

()

It is now Germany's turn! You have 45 PUs.


Title: Re: Axis and Allies Game II - Round 6 Germany
Post by: Gustaf on August 16, 2011, 04:45:39 PM
Hitler ordered a full-frontal assault along the entire front. Once the dust has settled the Red Army lay in ruins, with Leningrad and Stalingrad both captured. In the shadow of this breakthrough, German troops (although at heavy losses) retook Egypt from the British.

()

It is now Germany's noncombat.


Title: Re: Axis and Allies Game II - Round 6 Germany
Post by: Bacon King on August 17, 2011, 04:51:56 PM
Ouch. Good move, Turin.


Title: Re: Axis and Allies Game II - Round 6 Germany
Post by: Túrin Turambar on August 17, 2011, 06:42:53 PM
Thanks!

My non-combat moves are sent in, by the way.



Title: Re: Axis and Allies Game II - Round 6 Germany
Post by: Junkie on August 21, 2011, 06:31:51 PM
Japan begins dropping propaganda leaflets on the Russian troops in Sinkiang: "Why fight for a corrupt government that sends all its money to the United States when your country is under siege.  Surrender honorable soldiers and you will be treated fairly."


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: Gustaf on August 22, 2011, 05:33:00 AM
Germany kept pouring out tanks.

()

It is now the UK's turn! You have 35 PUs.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 22, 2011, 11:59:49 AM
I see that it is my turn.  Will need a little time to figure out what I can, and will need to do, here.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 24, 2011, 10:15:25 PM
You Axis Bastards have me in quite the pickle.  Allies, I'm still pretty stumped, PM me with ideas. 

Sorry for the delay.  I'm currently mulling like 3-4 possible scenarios.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: Junkie on August 26, 2011, 03:01:47 PM
You Axis Bastards have me in quite the pickle.  Allies, I'm still pretty stumped, PM me with ideas.  

Sorry for the delay.  I'm currently mulling like 3-4 possible scenarios.

Is one of them surrender?


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 26, 2011, 08:18:20 PM
You Axis Bastards have me in quite the pickle.  Allies, I'm still pretty stumped, PM me with ideas.  

Sorry for the delay.  I'm currently mulling like 3-4 possible scenarios.

Is one of them surrender?

Nein.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: Junkie on August 29, 2011, 01:05:40 PM
Apparently neither the sun nor this turn sets on the British Empire.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 29, 2011, 01:17:19 PM
Apparently neither the sun nor this turn sets on the British Empire.

I'm trying to put the axis to sleep.  That way I can win the whole game on this turn.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 29, 2011, 01:24:36 PM
Moves are in Tiny Tojo.  I envision an empty chair where you once sat at next Christmas dinner.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: Junkie on August 29, 2011, 01:32:51 PM
Moves are in Tiny Tojo.  I envision an empty chair where you once sat at next Christmas dinner.

You are right...as I will be celebrating from my new residence at Buckingham Palace!


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 29, 2011, 01:48:38 PM
Moves are in Tiny Tojo.  I envision an empty chair where you once sat at next Christmas dinner.

You are right...as I will be celebrating from my new residence at Buckingham Palace!


These guys...not you will occupy the palace...as you play 2nd fiddle.

()


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: Junkie on August 29, 2011, 08:01:17 PM
That made me laugh.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 31, 2011, 02:50:56 AM
Standing by everyone.  I sent my orders in a day or two ago.  God Save the King.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: bullmoose88 on August 31, 2011, 12:04:30 PM
My orders were received right?  They made it to my outbox...hopefully not lost in the series of tubes.


Title: Re: Axis and Allies Game II - Round 6 UK
Post by: Gustaf on August 31, 2011, 02:59:40 PM
My orders were received right?  They made it to my outbox...hopefully not lost in the series of tubes.

Haven't had time! Tomorrow hopefully!


Title: Re: Axis and Allies Game II - Round 6 Japan
Post by: Gustaf on September 03, 2011, 03:17:13 AM
The British India corps struck at caucasus with support from the RAF in Moscow. After a bloody battle, it was captured. The newly founded South Africa force was also on the move, recapturing Abbessinia. New tanks were then mobilized everywhere.

()

It is now Japan's turn! You have 34 PUs.


Title: Re: Axis and Allies Game II - Round 6 Japan
Post by: Gustaf on September 04, 2011, 04:34:22 AM
The Japanese whirlwind now swept across the Asian continent. In Sinkiang, the Russian forces stationed to protekt Chiang Kai-Shek fought valiantly until they were overrun by the larger and better equipped Japanese troops. In India an equally valiant fight was quickly put to an end. And with Japanese forces landing in Persia and occupying all of Siberia things were looking grim indeed.

()

It is now Japanese non-combat.


Title: Re: Axis and Allies Game II - Round 6 US
Post by: Gustaf on September 05, 2011, 08:36:50 AM
The Japanese moved their ships around the Pacific, spreading them out around the American navy off Alaska. They also built a bomber! A first for this game I believe.

()

It is now US turn! You have 40 PUs.


Title: Re: Axis and Allies Game II - Round 7 Soviet Union
Post by: Gustaf on September 05, 2011, 04:27:35 PM
The US continued its naval build-up in its usual quiet way.

()

It is now Soviet's turn! You have 26 PUs.


Title: Re: Axis and Allies Game II - Round 7 Soviet Union
Post by: Junkie on September 08, 2011, 06:32:39 PM
I just realized as I was re-checking the prices, we have been playing these two games for over a year now.  A lot of fun.


Title: Re: Axis and Allies Game II - Round 7 Soviet Union
Post by: bullmoose88 on September 14, 2011, 11:43:04 AM
This map does not look good for us.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Gustaf on September 14, 2011, 03:59:42 PM
The Soviets did nothing apart from bolstering their defense. It was all about survival now.


()

It is now Germany's turn! You have 51 PUs.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: bullmoose88 on September 15, 2011, 01:35:19 AM
Is that the right map?


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Bacon King on September 15, 2011, 09:10:34 AM

lol nope


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Gustaf on September 18, 2011, 03:54:08 PM
Sorry, guys. I accidentally uploaded the wrong version for some reason. Then imageshack wasn't cooperating.

()


Title: Re: Axis and Allies Game II - Round 7 Soviet Union
Post by: Teddy (IDS Legislator) on September 27, 2011, 12:08:22 AM
I just realized as I was re-checking the prices, we have been playing these two games for over a year now.  A lot of fun.
Dosn't this game "start" in 1942?

So, wouldn't that mean that you've been playing for 1/3rd the length of the real war?


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Túrin Turambar on September 28, 2011, 02:51:19 PM
Sorry for keeping you waiting!

I have had a lot to do and had to buy a new computer as the old one broke down and in the process I forgot to check the game altogether. I promise that I will review the situation and send in orders as soon as I can. Maybe tomorrow, but I won't promise it.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Túrin Turambar on October 03, 2011, 03:07:24 AM
Combat moves are sent in ...


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Gustaf on October 05, 2011, 05:53:07 PM
My computer is broken so it'll be a while.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Junkie on October 18, 2011, 08:57:56 PM
Is this still going on?  Bullmoose has not checked in with a joke in a while.  Just wondering as I do not want to leave anyone hanging if game is still on.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Túrin Turambar on October 19, 2011, 11:35:07 AM
The problem still seems to be that Gustaf's computer is broken, as it has been for a few weeks now.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: bullmoose88 on October 19, 2011, 11:45:07 AM
What does everyone think?  I mean, is there a decent hope of my side making it a competitive game...or are we in the late stages of the endgame where its probably not worth busting gustaf's chops to gitrdun.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Junkie on October 19, 2011, 06:30:46 PM
What does everyone think?  I mean, is there a decent hope of my side making it a competitive game...or are we in the late stages of the endgame where its probably not worth busting gustaf's chops to gitrdun.

I am still willing to play, although I understand Gustaf's computer problems.  On the other hand, I am more than willing to accept a surrender which would make Turin and I the undisputed Atlas Axis and Allies champs.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Gustaf on October 20, 2011, 07:51:49 AM
It's my exam week so I haven't had time to fix a new computer yet. When I do I will certainly resolve the German orders. Beyond that it's really up to you guys, but I'd be willing to keep going.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Gustaf on October 22, 2011, 04:12:27 AM
Sorry everyone for the holdup! I now have a computer back and have transferred my files to the new one.

----------------------------------------------


The Germans now once again occupied Archangelsk and a major offensive was launched against Stalingrad, which now, once again, fell into German hands. The demoralized British troops, being far from home and outnumbered immediately surrendered.


()

It is now German non-combat.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Túrin Turambar on October 25, 2011, 04:44:49 PM
Non-combat moves sent in.


Title: Re: Axis and Allies Game II - Round 7 Germany
Post by: Gustaf on October 26, 2011, 04:51:55 AM
()

The Germans mobilized new forces and continued their westward advance. They also reinforced the threatened positions in Egypt.

It is now UK's turn! You have 28 PUs.


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: Túrin Turambar on November 03, 2011, 08:11:35 AM
Hello, Bullmoose?


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: bullmoose88 on November 03, 2011, 01:18:41 PM

Sorry guys, my desktop died this week (new one inbound)...also just had a root canal yesterday so I thought it a poor idea to make strategic/tactical decisions. 

Moves will be in a few days.  Sorry.


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: Túrin Turambar on November 15, 2011, 02:08:07 AM
Now twelve more days have passed. I think we either have to get this thing going again or declare Junkie and me the winners.


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: Junkie on November 15, 2011, 08:37:30 PM
Now twelve more days have passed. I think we either have to get this thing going again or declare Junkie and me the winners.

Hooray!


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: bullmoose88 on November 16, 2011, 12:44:43 AM
I'm still having technology issues...I'm okay with turning the UK over to someone who can play...or for a surrender.


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: Junkie on November 22, 2011, 08:25:25 AM
I'm still having technology issues...I'm okay with turning the UK over to someone who can play...or for a surrender.

Either way, it was a lot of fun doing battle with you.  I would go to war with you anytime, maybe next time on the same side.


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: Junkie on November 29, 2011, 08:14:30 PM
So this is over?  Anybody up for another game.


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: Gustaf on December 03, 2011, 07:00:52 AM
Yes, I guess we'll call this the game. It was pretty much impossible for the Allies to catch up anymore.

If people are interested in a new game that'd be possible I guess.


Title: Re: Axis and Allies Game II - Round 7 UK
Post by: Vosem on December 03, 2011, 08:48:27 PM
Yes, I guess we'll call this the game. It was pretty much impossible for the Allies to catch up anymore.

If people are interested in a new game that'd be possible I guess.

I've never played. If someone could describe the rules, I would love to play the Soviet Union.


Title: Re: Axis and Allies Game II - Round 7 UK - FINISHED: AXIS WIN
Post by: bullmoose88 on December 05, 2011, 01:17:22 PM
I'd like to play again, but obviously, I'm not able to join a game at present (maybe soon but who knows)...though it would be interesting for Gustaf to give us his thoughts (if he's got the time for it) on the campaign etc.


Title: Re: Axis and Allies Game II - Round 7 UK - FINISHED: AXIS WIN
Post by: Bacon King on December 06, 2011, 04:08:41 AM
I don't have the time for a new game right now, but I wanted to say good job to everyone!

()


Title: Re: Axis and Allies Game II - Round 7 UK - FINISHED: AXIS WIN
Post by: Junkie on December 09, 2011, 07:06:26 PM
I would be up to a new game but also am very interested in Gustaf's thoughts about his favorite moves and biggest lost opportunities.


Title: Re: Axis and Allies Game II - Round 7 UK - FINISHED: AXIS WIN
Post by: Gustaf on December 18, 2011, 08:26:22 AM
Hm, moves and opportunities.

Well, for one thing both the UK and the US opened with quite risky moves and then had quite bad luck with those moves. This backfooted the Western allies pretty badly from the get-go.

Also, I think the Americans should perhaps have built an industrial complex in Sinkiang to help slow the Japanese advance. That could have made the difference in the long, drawn-out battle over India/Indochina that the British were engaged in. Also, as I noted it was actually possible to build this IC and get a build in rather late in the game by blocking the Japanese advance.

Also, losing naval supremacy in Europe to Germany was a disaster, since it allowed the Germans to pretty much ignore the British.

I think that is pretty much what I remember of specific moves. I'll add that I liked the aggressive British play in the Pacific islands and that Japan and Germany generally played very well.


Title: Re: Axis and Allies Game II - Round 7 UK - FINISHED: AXIS WIN
Post by: bullmoose88 on December 18, 2011, 03:32:16 PM
I admit to being way over aggressive early on and not quite knowing what to do.  I like to think I generally got better as the game progressed.