RISK Capital II: Finished! (user search)
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  RISK Capital II: Finished! (search mode)
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Author Topic: RISK Capital II: Finished!  (Read 60623 times)
Gustaf
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Political Matrix
E: 0.39, S: -0.70

« on: February 06, 2007, 03:57:57 PM »

Congratulations Ernest. '

MAS, you should really get off your stupid pact and do something about Supersoulty, or else he'll win way too easily.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #1 on: February 08, 2007, 03:07:14 AM »

Whaaat? That's like the worse move I've ever seen. Oh, God, do you people WANT Supersoulty to win? Tongue
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Gustaf
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E: 0.39, S: -0.70

« Reply #2 on: February 08, 2007, 11:00:42 AM »

Is there some sort of nicety restriction that is keeping you guys from trying to wipe out MHS?
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #3 on: February 08, 2007, 11:09:09 AM »

Is there some sort of nicety restriction that is keeping you guys from trying to wipe out MHS?

I think they might be fattening him up with risk cards first.

Lol!

But that is essentiallly giving the entire heap to whoever comes right after him. I would have snatched it immedieatly. I can see Colin not wanting to take the risk, but Lewis doesn't really have much choice anyway, as far as I can see.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #4 on: February 08, 2007, 11:11:06 AM »

Is there some sort of nicety restriction that is keeping you guys from trying to wipe out MHS?
Yes. -_-

No really, I don't know about Colin, but I know Joe's dice well enough to know that I would almost certainly fail.

Although... come to think of it... Joe, if you're reading this... don't do anything yet, I need to think something over.

Ah, that makes sense I guess. Wink

I'd still try it. If you're to have any chance at all I think you should do it.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #5 on: February 08, 2007, 06:07:39 PM »

Whaaat? That's like the worse move I've ever seen. Oh, God, do you people WANT Supersoulty to win? Tongue

If that's the worst move you've ever seen, you haven't paid very close attention to some of the other moves in this game.

Is there some sort of nicety restriction that is keeping you guys from trying to wipe out MHS?
Yes. -_-

No really, I don't know about Colin, but I know Joe's dice well enough to know that I would almost certainly fail.

Although... come to think of it... Joe, if you're reading this... don't do anything yet, I need to think something over.

Ah, that makes sense I guess. Wink

I'd still try it. If you're to have any chance at all I think you should do it.

Lewis has no chance at all, even if he is succesful against MHS.
In fact, if he's sucessful against MHS, Supersoulty will have little choice but to use his next go to eliminate Lewis to get all those Risk cards, and given the numbers, location of troops and likely reinforcements, the odds would be heavily in his favour.

I was of course exaggerating, no I haven't and you seem to take issue with everything I post on these threads.

Now, what rules are you playing with exactly for taking over Risk cards? The way I've usually played it you have to trade stolen Risk cards upon recieving them, after you finished attacking. But it seems that is not the case here. Granted, for Lewis it isn't an equally good idea, but Colin didn't have much to lose.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #6 on: February 08, 2007, 07:39:06 PM »

This seems to have moved on from playful banter, so it's probably for the best if this bickering stops now.

To answer your last question, Gustaf, the cards you would win are simply added to your regular pile, and you can trade them in at your next turn.

Ah. I guess my rule was derived from a too literal interpretation of the "no more than 5 cards allowed"-rule. And concerning the first part of your post, you're the boss. I will be nice to Jas.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #7 on: February 09, 2007, 07:52:46 AM »

Also calm down Gustaf. Jesus Christ don't take it so seriously. It's not even a real Risk game, it's Joe making up numbers and colouring a map. Wink

I don't take it THAT seriously. I have a strange sense of humour, in which I often pretend to be more insane than I actually am, that's all. Which isn't much less crazy, I guess, so I don't gain much by admitting it, sadly.

I was wrong anyhow (just look at what happened to poor Lewis...) so I hope people won't take my advice seriously anymore. As a spectator, the fun of the game lies in a tight contest, so I want you all to stop Supersoulty and make things interesting. That was my sole reason. ANd, no, normally it wouldn't have been a good idea for either of you t attack Ohio. But it ain't called Risk for nothing and if Soulty gets it it's pretty much over (actually, wouldn't that be pretty much an exact replay of how Jas won the domination game, wiping out MHS and getting his Risk cards?)
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #8 on: February 11, 2007, 05:13:15 PM »

I don't understand why MAS wants to be Soulty's puppet. It makes no sense.
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Gustaf
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E: 0.39, S: -0.70

« Reply #9 on: February 11, 2007, 05:16:29 PM »

Colin, you Lewis and Ernest should band together and take out Soulty and MAS before battling it out between yourselves. You could probably do it.

And Joe, you make a tremendous job which I'm sure we're all very grateful for. Me and Jas have, btw, kissed and made up so you won't see any more trouble from us I don't think.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #10 on: February 12, 2007, 04:38:01 AM »

I don't understand why MAS wants to be Soulty's puppet. It makes no sense.

Lets get something straight here. I am no ones puppet. When we started this, Soulty was by far not in the best position in the game. Thats a fact. Neither was I, also a fact. So, we formed a quick non-aggression pact, so we both would not attack each other. And now because of other events in the game, which have nothing to do with me and Soulty's pact, he has become a power player here.

If it was me in the better position now, youd be saying why does Soulty want to be MAS' puppet here. Its the way it turned out. I had a few bad rolls, but my forces will keep marching on.

I don't get where the idea comes from that Soulty had a poor position. He never did. Neither did you really. Supersouolty almost had an entire region to himself from the start, which is an excellent position. And you let Supersoulty have 2 regions to himself. AND you should have left the pact once it became clear that it was getting you nowhere.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #11 on: February 12, 2007, 12:56:44 PM »

I don't understand why MAS wants to be Soulty's puppet. It makes no sense.

Lets get something straight here. I am no ones puppet. When we started this, Soulty was by far not in the best position in the game. Thats a fact. Neither was I, also a fact. So, we formed a quick non-aggression pact, so we both would not attack each other. And now because of other events in the game, which have nothing to do with me and Soulty's pact, he has become a power player here.

If it was me in the better position now, youd be saying why does Soulty want to be MAS' puppet here. Its the way it turned out. I had a few bad rolls, but my forces will keep marching on.

I don't get where the idea comes from that Soulty had a poor position. He never did. Neither did you really. Supersouolty almost had an entire region to himself from the start, which is an excellent position. And you let Supersoulty have 2 regions to himself. AND you should have left the pact once it became clear that it was getting you nowhere.

Had I left the pact I would no longer be in this game. If you look at the starting map it is Lewis, not Soulty who is the one who had the best position to take the plains. I am sick and tired of defending this. You can bitch all you want, its not going to change the past.

Bitch? There is no need to be rude. It won't change the fact that you gave away every chance of winning in order to benefit Supersoulty, that is true. And I understand that you're tired of defending it, given that there is no defence you can present.

I should probably point out that I applaud Supersoulty. If I played with someone this gullible I'd have done the same thing.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #12 on: February 14, 2007, 04:33:12 PM »

I'm done in the dominatino thread, Joe. In case you haven't noticed yet... Wink
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Gustaf
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« Reply #13 on: February 16, 2007, 09:34:34 AM »

He needs two more capitals still. I think I would have gambled on depriving him of the pacific. But it's a tough situation either way.
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Gustaf
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E: 0.39, S: -0.70

« Reply #14 on: February 18, 2007, 05:45:06 AM »

Unless MAS attacks Soulty now this game is over.
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Gustaf
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« Reply #15 on: February 20, 2007, 06:25:48 AM »

Well, Colin your plan is fairly simple as far as I can see. Place all of it in PA and attack OH-IN-IL-MO-NE
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #16 on: February 21, 2007, 04:59:11 AM »

I don't get what either of you are doing. I guess I kind of get why Ernest didn't leave Michigan, cause that would have left a capital defenceless. But Soulty, why not put your reinoforcements in Iowa and try to clean up Colin in the East?
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #17 on: February 21, 2007, 11:56:11 AM »

I don't have time for an appropriate response... just know my scientists are working on a series of Wonder Weapons.  Soon you will all feel Nazi... I mean... Pacific Wrath.
I hope so... I don't want the game quite over yet. Smiley

I don't see it though.

Although... re Gustaf: Who says he's not doing something of the kind? He still can.

Well, I guess...but then he should have put his reinforcements in Iowa, not Washington. Actually, it wasn't necessarily wrong by Ernest to not attack Colin. Things are evening out now, giving him a chance to be kingmaker.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #18 on: February 21, 2007, 04:00:04 PM »

I don't have time for an appropriate response... just know my scientists are working on a series of Wonder Weapons.  Soon you will all feel Nazi... I mean... Pacific Wrath.
I hope so... I don't want the game quite over yet. Smiley

I don't see it though.

Although... re Gustaf: Who says he's not doing something of the kind? He still can.

Well, I guess...but then he should have put his reinforcements in Iowa, not Washington. Actually, it wasn't necessarily wrong by Ernest to not attack Colin. Things are evening out now, giving him a chance to be kingmaker.

Okay... lets assume for a moment that I did what you are suggesting and put all my people in Iowa and beat up Colin back East... what good woudl doing that do me?  With 9 bats, would I have enough to take his capital?  No.  Would I have enough to take enough territory to sginificantly hurt him next turn... no... not if he has cards.  Woudl I gain more reenforcments next turn... probably not if he just kicks my ass back to the Midwest... so what woudl I gain from that?  Do I not gain much more by trying to force him out and get the 10 bats I would have for controling the Plains and Pacific region?

Ehm. If Colin gets not just the Risk cards but also the regional bonus he's gonna deprive you of both those regions next turn anyway. Turning the tables on him would have made his position inifitely weaker, IMO.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #19 on: February 22, 2007, 03:44:55 PM »

Soulty, if I were you I'd definitely continue into Missouri. You need to beat Colin back so that it becomes hard for him to take both Florida and Michigan/Texas in the following turn.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #20 on: February 25, 2007, 08:17:31 AM »

Wow. That was probably the game right there. Colin is going to be unstoppable now.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #21 on: February 25, 2007, 01:42:49 PM »

Wow. That was probably the game right there. Colin is going to be unstoppable now.

You forget that MAS goes next and may well have a card set of his own to turn in by now.

You forget that MAS is, judging from what we've seen, completely unreliable and may well attack you or Soulty or something like that.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #22 on: February 25, 2007, 01:45:06 PM »

Also, unless Soulty moves out of the way he will have a hard time getting to Colin anyway. You should make a deal with MAS and have Soulty move out of Missouri so MAS can get through and, hopefully, take New Jersey.
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Gustaf
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Political Matrix
E: 0.39, S: -0.70

« Reply #23 on: February 25, 2007, 04:09:37 PM »

If MAS has cards he should place everything in Arkansas and go all out on New Jersey, through Ernest-land. Or, if things go well go for the big one: Maine!
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Gustaf
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Posts: 29,783


Political Matrix
E: 0.39, S: -0.70

« Reply #24 on: February 26, 2007, 04:06:51 AM »

If MAS has cards he should place everything in Arkansas and go all out on New Jersey, through Ernest-land. Or, if things go well go for the big one: Maine!

I'd have to disagree about New Jersey and especially Maine.  At best it would delay Colin a bit and to be able to do that he's have to consume at least 2 of his battalions and 3 of mine to get to Colin, plus he'd bring Colin's extra battalions in New Jersey and Maine into play.  At best he'd reduce the number of Colin's reinforcements by 3 battalions.  Even worse, if he tries for Maine and doesn't get it, he'll have made Colin's task easier, not harder.  He'd be better served if the goal is keep Colin from winning this round to place those battalions all in Texas for defense and get a RISK card by having Arizona take Nevada or Utah.

It ain't called Risk for nothing. If he sits still like you suggest Colin would indeed have a hard time taking Texas but he doesn't have to. He'll just take Michigan and Florida instead and he can almost certainly do that with the 20 or whatever battallions he's getting. MAS can start with 18 batallions in Arkansas and attack through West Virginia. He can almost certainly take New Jersey, unless he's very unlucky. By depriving Colin of both the regional bonus for New England and bringing down the state-based number he makes it a little harder, but most importantly he can force Colin to take 3 capitals in one turn instead of 2. Also, if the task becomes too hard Colin may have to attack Soulty instead. If Colin kamikazes trying to win and fails Soulty will win easily in his turn.
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