RISK Domination VII: Finished!! (user search)
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  RISK Domination VII: Finished!! (search mode)
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Author Topic: RISK Domination VII: Finished!!  (Read 30144 times)
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« on: August 29, 2010, 04:43:26 PM »
« edited: December 27, 2010, 04:17:42 PM by Joe Republic »

 
Welcome to the (long-awaited) return of Atlas Forum RISK!  Six generals will battle it out to defeat their opponents and conquer the entire United States; using strategy, smarts, brute strength, and a healthy dose of 'risk'.


The six generals who will be playing in this game are (in no particular order): The Mikado, Marokai Blue, Fezzyfestoon, Bacon King, Gustaf and Jas.  The winner will be permitted to stay on and defend their championship title in the next game.

There are only a few main differences between this version of RISK and the traditional version, which will be detailed below.


The map

N.B.: I've misplaced the image files I used for the previous games, but they were rather unwieldy anyway so I've decided not to replace them.  Instead I'll be using Dave's forum-based map generator.  This has forced a few changes, hopefully not too dramatically.

The biggest difference is clearly the map we'll be using.  Instead of 42 territories in the world, our map is based on the 48 contiguous states of the US.  This difference has forced a few more rules to change; e.g. the number of initial deployments, the number and layout of the regions, etc.

For clarification, no border exists between Utah and New Mexico and between Arizona and Colorado (the 'Four Corners'); there is no border between Massachusetts and Maine; and there is a border between Delaware and New Jersey.

Here is the map showing the layout and bonus value of the regions (which will be explained later):







Starting the game

The states will be distributed randomly, and the method by which the battalions are deployed will be explained in one of the next few posts.

To begin with, all players will be given 25 battalions each to deploy among their states at the start of the game.  All battalions must be deployed, and each state must contain at least 1 battalion (at all times throughout the game).



Taking a turn

As in the traditional game, each player's turn is divided up into three stages, which must be performed in order:

1. Reinforcements

Each player will receive a number of battalions equal to their number of states divided by three, rounded to the closest whole number.  A minimum of three battalions is granted even if that formula would equal less than three.  So, for example, if a player controls 11 states, they'll get 4 reinforcements (11/3 = 3.7).

For easy reference:

10 states or fewer = 3 reinforcements
11-13 states = 4 reinforcements
14-16 states = 5 reinforcements
17-19 states = 6 reinforcements
20-22 states = 7 reinforcements
And so on.

Players will also receive a bonus number of reinforcements if they control any of the regions as shown in the map above at this point of their turn.  The number of reinforcements they'll receive depends on which region(s) they control, and those numbers are given in the table in the map itself.

Players may also trade in any sets of cards at this point too.  Cards will be explained in more depth later.  This is the only stage of your turn in which you may trade in cards.


2. Attack

Since this is a message board based game, I've had to employ a slightly different method to ensure that attack phases are performed efficiently and as quickly as possible.

All you need to do in this stage is post how many battalions you're sending to attack a neighboring state, how many of them you're willing to risk losing before calling a retreat, and how many battalions you want to leave in that state if you conquer it.

On that last part, you'll need to leave a minimum of three battalions there; if you attacked with less than three battalions, then you'll just have to keep however many battalions you used there.  Unless you specify how many battalions you're putting in your conquered state, I'll assume you want the maximum there.  If you say that your attack order is to "do or die", then there will be no retreat and the maximum number of battalions will be left in the conquered state.

You may attack as many states as you want during this stage, or none at all if you wish.  But always remember to leave at least 1 battalion in each of your states at all times.

If you conquer at least one state during this stage, you'll receive one card.  You will not receive any more than one card per turn, unless you destroy an opponent; in which case you receive any cards they were holding as well.

The dice rolls are performed using an online random number generator, found here.  You'll just have to trust me that I'll do it fairly. Smiley


3. Tactical Move

Once you've finished your attack phase, you may perform a tactical move if you wish.  You can move as many battalions as you want from one of your states to one neighboring state (remembering to leave one battalion behind, of course).  You may only perform one tactical move each turn.



Cards

Cards work on exactly the same principle as in the traditional version.  In this version, each card represents one of the 48 states, and a RISK figurine (either an infantryman, cavalry, or cannon).  In addition to the 48 state cards, there are two wildcards.

Once you've collected a 'set' of three cards, you may trade them in at your next turn for more reinforcements.  A set of cards can be: three infantrymen (worth four extra battalions); three cavalry (worth six extra battalions); three cannons (worth eight extra battalions); or one of each (worth ten extra battalions).

On trading in your cards, you'll receive an additional 2 battalions for each card that represents a state that you control.  Those battalions will only be placed in that particular state.

The wildcards do not represent any state, and are simply a stand-in figurine in order to make any set of three cards.

Cards are dealt randomly, and the state represented on each one will not have any deliberate connection with states you conquered during that turn.

Your cards will be sent to you by PM, and it is your responsibility to keep them secret.  I'll be keeping a record of who has what card, for organization's sake.



Clarifications of rules

I've tried to make sure everything is clear here.  However, if you want me to clarify any of the above rules, I'll be happy to do so. Smiley
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #1 on: August 29, 2010, 04:43:55 PM »
« Edited: August 29, 2010, 04:45:36 PM by Joe Republic »

 
First map

Here's the first map, displaying each player's randomly distributed states:



     


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





The next step is for you all to decide how you want your initial 25 battalions to be deployed.  As you can see, I've already taken the liberty of placing 1 in each state for you, which leaves you with 17 to deploy wherever you please.

The order of turns has been decided randomly, and is shown on the map.


Instructions

Please send me a PM with your deployment orders for your first 4 battalions.  I'll then post an updated map, and we'll repeat.

Do not post your deployments here.
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #2 on: August 29, 2010, 06:27:50 PM »

I just hope I don't get Mikadoed this time.

It's been literally years since our last game; remind us of that definition again?  Smiley
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Joe Republic
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*****
Posts: 40,084
Ukraine


« Reply #3 on: August 31, 2010, 09:30:46 PM »

Just waiting on Fezzy, who hasn't been online since Friday...
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Joe Republic
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*****
Posts: 40,084
Ukraine


« Reply #4 on: September 01, 2010, 10:02:49 PM »

Second map



       


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue


Alright, and now the next 4 deployment instructions by PM, please.  Smiley
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #5 on: September 06, 2010, 12:36:43 AM »

Fezzy is having internet connection issues, and we're still waiting on Bacon King as well.  Both have been online today though... Undecided
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Joe Republic
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*****
Posts: 40,084
Ukraine


« Reply #6 on: September 08, 2010, 01:16:49 PM »

 
Third map



       


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue


Again, and now the next 4 deployment instructions by PM, please.  Smiley
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #7 on: September 08, 2010, 01:17:14 PM »

Sorry, I've been really sick through most of the past week and haven't really been on the forum at all.

Sorry to hear that, I hope you're feeling better now.  Sad
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #8 on: September 09, 2010, 05:10:29 PM »

 
Fourth map



       


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue


Now, your final five deployments, please.  Then we can begin. Smiley
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #9 on: September 11, 2010, 11:49:05 AM »

 
And at last, we're ready to go!:


       


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





The Mikado: it is your turn.  You have 3 reinforcements.


+ [8 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]

= 3 reinforcements
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #10 on: September 11, 2010, 11:05:52 PM »
« Edited: September 11, 2010, 11:16:25 PM by Joe Republic »

2 on Alabama, 1 on Virginia.

Alabama to Mississippi, do or die.

Georgia to Florida, send three down.  Retreat if I lose two.

After that, Georgia-South Carolina-North Carolina, do or die.

Move men in Florida to Alabama.


Reinforcements


Of the 3 available reinforcements, 2 have been deployed in Alabama, where there are now 8 in total; and 1 has been deployed in Virginia, where there are now 5 in total.





Attacks


Alabama invades Mississippi (Marokai Blue) with 7 battalions available to attack, while 1 battalion will defend.

The Mikado [7] rolls 3 dice:   [3] [2] [1]
Marokai Blue [1] rolls 1 die:   [1]
Marokai Blue loses 1 battalion

The Mikado conquers Mississippi and places 7 battalions there, leaving 1 behind in Alabama.

----------

Georgia invades Florida (Jas) with 6 battalions available to attack, while 1 battalion will defend.

The Mikado [6] rolls 3 dice:   [5] [1] [1]
Jas [1] rolls 1 die:   [5]
The Mikado loses 1 battalion

The Mikado [5] rolls 3 dice:   [4] [1] [1]
Jas [1] rolls 1 die:   [3]
Jas loses 1 battalion

The Mikado conquers Florida and places 3 battalions there, leaving 3 behind in Georgia.

----------

Georgia invades South Carolina (Bacon King) with 2 battalions available to attack, while 1 battalion will defend.

The Mikado [2] rolls 2 dice:   [6] [5]
Bacon King [1] rolls 1 die:   [1]
Bacon King loses 1 battalion

The Mikado conquers South Carolina and places 2 battalions there, leaving 1 behind in Georgia.

----------

South Carolina invades North Carolina (Marokai Blue) with 1 battalion available to attack, while 1 battalion will defend.

The Mikado [1] rolls 1 die:   [4]
Marokai Blue [1] rolls 1 die:   [6]
The Mikado loses 1 battalion

The Mikado has been defeated, and Marokai Blue retains control of North Carolina with 1 battalion remaining.





Tactical Move


A total of 2 battalions have been redeployed from Florida to Alabama.
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #11 on: September 11, 2010, 11:10:14 PM »
« Edited: September 12, 2010, 12:31:47 AM by Joe Republic »

 
New map:


 


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





Jas: it is your turn.  You have 3 reinforcements.


+ [7 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]

= 3 reinforcements
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #12 on: September 13, 2010, 12:19:25 AM »

All reinforcements to New Hampshire.

All out assault on Maine - a pincer movement, night assault would be preferable.

Free move any and all available battalions back to New Hampshire to glower across the Vermont border and send by dispatch a copy of this to the Vermont commanding officer.

Thanks Joe Smiley


Reinforcements


All 3 battalions have been deployed in New Hampshire, where there are now 21 in total.





Attacks


New Hampshire invades Maine (The Mikado) with 20 battalions available to attack, while 1 battalion will defend.

Jas [20] rolls 3 dice:   [6] [6] [1]
The Mikado [1] rolls 1 die:   [6]
Jas loses 1 battalion

Jas [19] rolls 3 dice:   [6] [6] [2]
The Mikado [1] rolls 1 die:   [2]
The Mikado loses 1 battalion

Jas conquers Maine and places 19 battalions there, leaving 1 behind in New Hampshire.





Tactical Move


A total of 18 battalions have been redeployed from Maine to New Hampshire.
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #13 on: September 13, 2010, 12:20:49 AM »

 
New map:


 


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





Fezzyfestoon: it is your turn.  You have 3 reinforcements.


+ [8 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]

= 3 reinforcements
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #14 on: September 13, 2010, 04:03:50 PM »

All 3 on Louisiana

Attack Texas to Oklahoma once
Attack Louisiana to Mississippi until I lose 5


Reinforcements


All 3 battalions have been deployed in Louisiana, where there are now 12 in total.





Attacks


Texas invades Oklahoma (The Mikado) with 4 battalions available to attack, while 1 battalion will defend.

Fezzyfestoon [4] rolls 3 dice:   [5] [1] [1]
The Mikado [1] rolls 1 die:   [1]
The Mikado loses 1 battalion

Fezzyfestoon conquers Oklahoma and places 4 battalions there, leaving 1 behind in Texas.

----------

* Fezzyfestoon has taken control of the South region *

----------

Louisiana invades Mississippi (The Mikado) with 11 battalions available to attack, while 7 battalions will defend.

Fezzyfestoon [11] rolls 3 dice:   [5] [4] [2]
The Mikado [7] rolls 2 dice:   [2] [2]
The Mikado loses 2 battalions

Fezzyfestoon [11] rolls 3 dice:   [6] [4] [2]
The Mikado [5] rolls 2 dice:   [6] [5]
Fezzyfestoon loses 2 battalions

Fezzyfestoon [9] rolls 3 dice:   [6] [4] [2]
The Mikado [5] rolls 2 dice:   [4] [4]
Both armies lose 1 battalion

Fezzyfestoon [8] rolls 3 dice:   [4] [3] [1]
The Mikado [4] rolls 2 dice:   [6] [3]
Fezzyfestoon loses 2 battalions

Fezzyfestoon retreats to Louisiana, where there are now 7 battalions in total.  The Mikado has 4 battalions remaining in Mississippi.

----------


Awaiting further instructions

Temporary map
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #15 on: September 13, 2010, 04:38:35 PM »

The soldiers of Mississippi appear to be no joke Tongue

They seem to have the same spirit as our dear old Harry when it comes to defending Mississippi.

The soldiers of Oklahoma appear to have been commanded by BushOK, however.
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #16 on: September 13, 2010, 07:56:15 PM »

Frick, alright keep going with LA to MS until I get it.


Attacks


Louisiana invades Mississippi (The Mikado) with 6 battalions available to attack, while 4 battalions will defend.

Fezzyfestoon [6] rolls 3 dice:   [6] [2] [1]
The Mikado [4] rolls 2 dice:   [5] [5]
Both armies lose 1 battalion

Fezzyfestoon [5] rolls 3 dice:   [5] [5] [5]
The Mikado [3] rolls 2 dice:   [4] [3]
The Mikado loses 2 battalions

Fezzyfestoon [5] rolls 3 dice:   [6] [3] [3]
The Mikado [1] rolls 1 die:   [6]
Fezzyfestoon loses 1 battalion

Fezzyfestoon [4] rolls 3 dice:   [5] [3] [2]
The Mikado [1] rolls 1 die:   [6]
Fezzyfestoon loses 1 battalion

Fezzyfestoon [3] rolls 3 dice:   [5] [3] [3]
The Mikado [1] rolls 1 die:   [1]
The Mikado loses 1 battalion

Fezzyfestoon conquers Mississippi and places 3 battalions there, leaving 1 behind in Louisiana.

----------


Awaiting further instructions

Provisional map
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #17 on: September 13, 2010, 11:49:35 PM »

 
New map:


 


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





Gustaf: it is your turn.  You have 3 reinforcements.


+ [8 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]

= 3 reinforcements
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #18 on: September 14, 2010, 11:23:18 AM »
« Edited: September 14, 2010, 11:27:22 AM by HatesRights »

All in Oregon.

Attack Oregon-->Washington do or die. Put a number of troops in Oregon so that there is an equal number in both states. If uneven favour Washington. Before you carry out the orders switch the names of Washington and Oregon.

Then attack California -> Arizona, leaving 4 in California. Then continue, moving all armies Arizona-->New Mexico->Texas. Stop if I can no longer attack with 3.


Reinforcements


All 3 battalions have been deployed in Oregon Washington, where there are now 9 in total.





Attacks


Washington invades Oregon (Jas) with 8 battalions available to attack, while 1 battalion will defend.

Gustaf [8] rolls 3 dice:   [6] [6] [4]
Jas [1] rolls 1 die:   [3]
Jas loses 1 battalion

Gustaf conquers Oregon and places 5 battalions there, leaving 4 behind in Washington.

----------

* Gustaf has taken control of the Pacific region *

----------

California invades Arizona (Fezzyfestoon) with 12 battalions available to attack, while 1 battalion will defend.

Gustaf [12] rolls 3 dice:   [6] [4] [2]
Fezzyfestoon [1] rolls 1 die:   [5]
Fezzyfestoon loses 1 battalion

Gustaf conquers Arizona and places 9 battalions there, leaving 4 behind in California.

----------

Arizona invades New Mexico (Jas) with 8 battalions available to attack, while 1 battalion will defend.

Gustaf [8] rolls 3 dice:   [4] [2] [1]
Jas [1] rolls 2 die:   [2]
Jas loses 1 battalion

Gustaf conquers New Mexico and places 8 battalions there, leaving 1 behind in Arizona.

----------

New Mexico invades Texas (Fezzyfestoon) with 7 battalions available to attack, while 2 battalions will defend.

Gustaf [7] rolls 3 dice:   [5] [3] [1]
Fezzyfestoon [2] rolls 2 dice:   [4] [3]
Both armies lose 1 battalion

Gustaf [6] rolls 3 dice:   [6] [4] [3]
Fezzyfestoon [1] rolls 1 die:   [6]
Gustaf loses 1 battalion

Gustaf [5] rolls 3 dice:   [4] [3] [2]
Fezzyfestoon [1] rolls 1 die:   [2]
Fezzyfestoon loses 1 battalion

Gustaf conquers Texas and places 5 battalions there, leaving 1 behind in New Mexico.

----------

* Fezzyfestoon has lost control of the South region *

----------


Awaiting further instructions

Temporary map
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #19 on: September 15, 2010, 12:48:05 AM »

 
New map:


 


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





Bacon King: it is your turn.  You have 3 reinforcements.


+ [7 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]

= 3 reinforcements
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #20 on: September 15, 2010, 12:37:06 PM »

Two in MI, one in OH.

Attack OH -> PA with both available armies, stop if they lose the first time.

Attack MI -> IN -> KY, do or die.

Attack WV -> VA until I win or am down to three armies in WV.


Reinforcements


Of the 3 available reinforcements, 2 has/ve been deployed in Michigan, where there are now 9 in total; and 1 has been deployed in Ohio, where there are now 3 in total.





Attacks


Ohio invades Pennsylvania (Fezzyfestoon) with 2 battalions available to attack, while 1 battalion will defend.

Bacon King [2] rolls 2 dice:   [3] [2]
Fezzyfestoon [1] rolls 1 die:   [1]
Fezzyfestoon loses 1 battalion

Bacon King conquers Pennsylvania and places 2 battalions there, leaving 1 behind in Ohio.

----------

Michigan invades Indiana (Marokai Blue) with 8 battalions available to attack, while 1 battalion will defend.

Bacon King [8] rolls 3 dice:   [6] [5] [4]
Marokai Blue [1] rolls 1 die:   [5]
Marokai Blue loses 1 battalion

Bacon King conquers Indiana and places 8 battalions there, leaving 1 behind in Michigan.

----------

Indiana invades Kentucky (Jas) with 7 battalions available to attack, while 1 battalion will defend.

Bacon King [7] rolls 3 dice:   [5] [4] [3]
Jas [1] rolls 1 die:   [4]
Jas loses 1 battalion

Bacon King conquers Kentucky and places 7 battalions there, leaving 1 behind in Indiana.

----------

West Virginia invades Virginia (The Mikado) with 6 battalions available to attack, while 5 battalions will defend.

Bacon King [6] rolls 3 dice:   [5] [4] [2]
The Mikado [5] rolls 2 dice:   [6] [5]
Bacon King loses 2 battalions

Bacon King [4] rolls 3 dice:   [5] [2] [1]
The Mikado [5] rolls 2 dice:   [6] [1]
Both armies lose 1 battalion

Bacon King [3] rolls 3 dice:   [4] [3] [3]
The Mikado [4] rolls 2 dice:   [6] [1]
Both armies lose 1 battalion

Bacon King retreats to West Virginia, where there are now 3 battalions in total.  The Mikado has 3 battalions remaining in Virginia.

----------


Awaiting further instructions

Temporary map
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #21 on: September 16, 2010, 12:05:57 PM »

 
New map:


 


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





Marokai Blue: it is your turn.  You have 3 reinforcements.


+ [6 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]

= 3 reinforcements
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #22 on: September 16, 2010, 04:55:20 PM »

Lordie... Tongue

Alright. All 3 reinforcements deploy to Vermont. All soldiers on Vermont, attack New York, do or die. Regroup to tally our losses and await further orders.


Reinforcements


All 3 battalions have been deployed in Vermont, where there are now 21 in total.





Attacks


Vermont invades New York (Bacon King) with 20 battalions available to attack, while 5 battalions will defend.

Marokai Blue [20] rolls 3 dice:   [4] [3] [1]
Bacon King [5] rolls 2 dice:   [6] [1]
Both armies lose 1 battalion

Marokai Blue [19] rolls 3 dice:   [2] [2] [1]
Bacon King [4] rolls 2 dice:   [4] [2]
Marokai Blue loses 2 battalions

Marokai Blue [17] rolls 3 dice:   [6] [3] [3]
Bacon King [4] rolls 2 dice:   [4] [4]
Both armies lose 1 battalion

Marokai Blue [16] rolls 3 dice:   [4] [2] [1]
Bacon King [3] rolls 2 dice:   [5] [1]
Both armies lose 1 battalion

Marokai Blue [15] rolls 3 dice:   [6] [6] [5]
Bacon King [2] rolls 2 dice:   [3] [1]
Bacon King loses 2 battalions

Marokai Blue conquers New York and places 15 battalions there, leaving 1 behind in Vermont.

----------


Awaiting further instructions

Temporary map
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #23 on: September 16, 2010, 06:43:45 PM »

March all soldiers onto New Jersey, do or die. Once taken, tactical move all available troops back to New York, and end turn.


Attacks


New York invades New Jersey (Fezzyfestoon) with 14 battalions available to attack, while 1 battalion will defend.

Marokai Blue [14] rolls 3 dice:   [6] [5] [4]
Fezzyfestoon [1] rolls 1 die:   [3]
Fezzyfestoon loses 1 battalion

Marokai Blue conquers New Jersey and places 14 battalions there, leaving 1 behind in New York.




Tactical Move


A total of 13 battalions have been redeployed from New Jersey to New York.
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Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #24 on: September 16, 2010, 06:45:11 PM »

 
New map:


 


GENERALS


[1]  The Mikado

[2]  Jas

[3]  Fezzyfestoon

[4]  Gustaf

[5]  Bacon King

[6]  Marokai Blue





The Mikado: it is your turn.  You have 3 reinforcements.


+ [8 states ÷ 3 = 3 reinforcements]
+ [No regions controlled]

= 3 reinforcements
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