RISK Mission II: Finished! (user search)
       |           

Welcome, Guest. Please login or register.
Did you miss your activation email?
April 27, 2024, 07:45:19 AM
News: Election Simulator 2.0 Released. Senate/Gubernatorial maps, proportional electoral votes, and more - Read more

  Talk Elections
  Forum Community
  Election and History Games (Moderator: Dereich)
  RISK Mission II: Finished! (search mode)
Pages: [1] 2 3
Author Topic: RISK Mission II: Finished!  (Read 24950 times)
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« on: January 29, 2007, 07:31:27 PM »
« edited: March 03, 2007, 04:04:09 PM by Joe Republic »

Welcome to a new game of 'RISK Mission'!  Six generals will battle it out to out-maneuver their opponents and complete a secret objective before they do; using strategy, smarts, brute strength, and a healthy dose of 'risk'.

The six generals who will be playing in this game are (in alphabetical order): Bullmoose88, Ernest, Gabu, Hughento, Josh22 and MAS117.  The winner will be permitted to stay on and defend their championship title in the next game.

There are only a few main differences between this version of RISK and the traditional version, which will be detailed below.


The map

The biggest difference is clearly the map we'll be using.  Instead of 42 territories in the world, our map is based on the 50 states of the US.  This difference has forced a few more rules to change; e.g. the number of initial deployments, the number and layout of the regions, etc.

The red lines signify a border that doesn't already exist between two states.  For clarification, no border exists between Utah and New Mexico and between Arizona and Colorado (the 'Four Corners'), and there is a border between Delaware, New Jersey and Pennsylvania (check a map; it's there).

Here is the map showing the layout and value of the regions (which will be explained later):






Starting the game

Due to the nature of this game, the states will be distributed randomly.  (I realize that I also gave you a choice on this before I then realized that it couldn't work any other way; luckily most of you voted this way anyway.)

Before the deployments will be made, you'll be sent your secret mission by PM.  You may then deploy your battalions based on your individual objective, if you wish.

All players will be given 25 battalions each to deploy among their states at the start of the game.  All battalions must be deployed, and each state must contain at least 1 battalion (at all times throughout the game).


Taking a turn

As in the traditional game, each player's turn is divided up into three stages, which must be performed in order:

1. Reinforcements

Each player will receive a number of battalions equal to their number of states divided by three, rounded to the closest whole number.  A minimum of three battalions is granted even if that formula would equal less than three.  So, for example, if a player controls 11 states, they'll get 4 reinforcements (11/3 = 3.7).

For easy reference:

10 states or fewer = 3 reinforcements
11-13 states = 4 reinforcements
14-16 states = 5 reinforcements
17-19 states = 6 reinforcements
20-22 states = 7 reinforcements
And so on.

Players will also receive a bonus number of reinforcements if they control any of the regions as shown in the map above at this point of their turn.  The number of reinforcements they'll receive depends on which region(s) they control, and those numbers are given in the table in the map itself.

Players may also trade in any sets of cards at this point too.  Cards will be explained in more depth later.  This is the only stage of your turn in which you may trade in cards.


2. Attack

Since this is a message board based game, I've had to employ a slightly different method to ensure that attack phases are performed efficiently and as quickly as possible.  Those who played in or followed the original games I ran should be familiar with it already.

Basically, all you need to do in this stage is post how many battalions you're sending to attack a neighboring state, how many of them you're willing to risk losing before calling a retreat, and how many battalions you want to leave in that state if you conquer it.  On that last part, you'll need to leave a minimum of three battalions there; if you attacked with less than three battalions, then you'll just have to keep however many battalions you used there.  If your attack order is to "do or die", then there will be no retreat and the maximum number of battalions will be left in the conquered state.

You may attack as many states as you want during this stage, or none at all if you wish.  But always remember to leave at least 1 battalion in each of your states at all times.

If you conquer at least one state during this stage, you'll receive one card.  You will not receive any more than one card per turn, unless you destroy an opponent; in which case you receive any cards they were holding as well.

The dice rolls are performed using an online random number generator, found here.  You'll just have to trust me that I'll do it fairly. Smiley


3. Tactical Move

Once you've finished your attack phase, you may perform a tactical move if you wish.  You can move as many battalions as you want from one of your states to one neighboring state (remembering to leave one battalion behind, of course).  You may only perform one tactical move each turn.


Cards

Cards work on exactly the same principle as in the traditional version.  In this version, each card contains a state seal (which represents one state on the map), and a figurine (either an infantryman, cavalry, or cannon).  There is one card for each state (i.e. 50) and two wildcards.

Once you've collected a 'set' of three cards, you may trade them in at your next turn for more reinforcements.  A set of cards can be: three infantrymen; three cavalry; three cannons; or one of each.  The values of the sets will also be voted on by the players at the start of the game, which will be explained in the next post.

On trading in your cards, you'll receive an additional 2 battalions for each card that depicts the seal of a state that you control.  Those battalions will only be placed on that particular state.

The wildcards do not represent any state, and are simply a stand-in figurine in order to make a set of three cards.

Cards are dealt randomly, and the state seal on each one will not have any deliberate connection with states you conquered during that turn.

Your cards will be sent to you by PM, and it is your responsibility to keep them secret.  I'll be keeping a record of who has what card, for organization's sake.


Missions

As mentioned earlier, missions are distributed to all six players at the start of the game by PM.  You must keep your mission secret while playing, and you may divulge it at the end of the game if you wish.

Each mission is different from each other, which means that all players will have different (and opposing) objectives.

If by the end of your turn you have fulfilled all objectives of your mission, you have won the game. Cool


Clarifications of rules

I've tried to make sure everything is clear here.  However, if you want me to clarify any of the above rules, I'll be happy to do so. Smiley
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #1 on: January 30, 2007, 02:36:09 PM »
« Edited: January 30, 2007, 06:20:56 PM by Joebot »

Sorry for the delay. Smiley


First instructions

Check your inboxes if you haven't already, because you should have received your secret mission by now.  Remember that you need to keep it a secret throughout the entire game.

Based on the votes I received for how the cards will be valued when trading them in, the majority of you have decided to stick with fixed values.

Without further ado, here's the first map with each player being given randomly distributed states:






The next step is for you all to decide how you want your initial 25 battalions to be deployed.

When deciding where to put your 25 battalions, don't forget to allow for at least 1 to be placed in each state you control.

Please post your deployments here.


This stage will also be determining the order of turns as well.  So while those who post first will get to play first, those who post last will be able to strategize their deployments based on what the others before them have decided to do.  So the decision is yours. Wink

If a post is edited, the time at which the last edit was made will be used to determine the order of your turn.
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #2 on: January 31, 2007, 01:17:40 PM »

Also doing the math here while deploying

1 in each state (8 )=17 armies remaining

Additionally
4 in Vermont=14R
3 in New York=11R
3 in Conn=8R
3 in Oregon=5R
2 in Wisconsin=3 R
3 in Wyoming=0R

Check my maths on that. Sincerely GWB


(1*8 ) + 4 + 3 + 3 + 3 + 2 + 3 = 26.

26 ≠ 25.

Sad
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #3 on: January 31, 2007, 07:05:49 PM »

Yes. Smiley

However, I'll unfortunately have to consider you as having been the fifth to post your deployments, and thus the fifth person to take their turn during the game.  The reason for this is due to the following section of the earlier post with the newly distributed states in it:  "If a post is edited, the time at which the last edit was made will be used to determine the order of your turn."  The same thing applies in this case. Sad
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #4 on: February 01, 2007, 02:44:28 PM »

 
Here's the initial map after those deployments:








General Ernest, it is your turn.  You have 3 reinforcements.


+ [8 states ÷ 3 = 3 reinforcements]
+ [No regions held]
= 3 reinforcements





Reinforcements

All 3 battalions have been deployed in Texas, where there are now 14 in total.



Attacks

Texas invades Louisiana (Gabu) with 13 battalions available to attack, while 1 battalion will defend Louisiana.

Ernest [13] rolls 3 dice: 6 6 2
Gabu [1] rolls 1 die: 4
Gabu loses 1 battalion

Ernest conquers Louisiana and places 12 battalions there, leaving 2 behind in Texas.

----------

Louisiana invades Arkansas (Josh22) with 11 battalions available to attack, while 1 battalion will defend Arkansas.

Ernest [11] rolls 3 dice: 6 4 2
Josh22 [1] rolls 1 die: 3
Josh22 loses 1 battalion

Ernest conquers Arkansas and places 10 battalions there, leaving 2 behind in Louisiana.

----------

Arkansas invades Oklahoma (Josh22) with 9 battalions available to attack, while 1 battalion will defend Oklahoma.

Ernest [9] rolls 3 dice: 6 3 1
Josh22 [1] rolls 1 die: 5
Josh22 loses 1 battalion

Ernest conquers Oklahoma and places 8 battalions there, leaving 2 behind in Arkansas.

----------

* General Ernest has taken control of the South region *

----------


Provisional map
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #5 on: February 01, 2007, 03:46:20 PM »

Attacks (cont.)

Okahoma invades Colorado (Gabu) with 7 battalions available to attack, while 1 battalion will defend Colorado.

Ernest [7] rolls 3 dice: 6 6 2
Gabu [1] rolls 1 die: 2
Gabu loses 1 battalion

Ernest conquers Colorado and places 6 battalions there, leaving 2 behind in Oklahoma.

----------

Colorado invades Kansas (Gabu) with 5 battalions available to attack, while 1 battalion will defend Kansas.

Ernest [5] rolls 3 dice: 3 2 2
Gabu [1] rolls 1 die: 3
Ernest loses 1 battalion

Ernest [4] rolls 3 dice: 6 2 2
Gabu [1] rolls 1 die: 4
Gabu loses 1 battalion

Ernest conquers Kansas and places 4 battalions there, leaving 2 behind in Colorado.
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #6 on: February 01, 2007, 03:47:47 PM »

 
New map:








General Josh22, it is your turn.  You have 3 reinforcements.


+ [7 states ÷ 3 = Minimum 3 reinforcements]
+ [No regions held]
= 3 reinforcements
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #7 on: February 02, 2007, 01:19:23 PM »

Reinforcements

All 3 battalions have been deployed in Alabama, where there are now 4 in total.



Attacks

Alabama invades Georgia (Gabu) with 3 battalions available to attack, while 1 battalion will defend Georgia.

Josh22 [3] rolls 3 dice: 6 6 3
Gabu [1] rolls 1 die: 4
Gabu loses 1 battalion

Josh22 conquers Georgia and places 3 battalions there, leaving 1 behind in Alabama.

----------

West Virginia invades Ohio (Bullmoose88) with 3 battalions available to attack, while 1 battalion will defend Ohio.

Josh22 [3] rolls 3 dice: 5 4 2
Bullmoose88 [1] rolls 1 die: 4
Bullmoose88 loses 1 battalion

Josh22 conquers Ohio and places 3 battalions there, leaving 1 behind in West Virginia.
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #8 on: February 03, 2007, 02:06:25 PM »

Attacks (cont.)

Georgia invades South Carolina (Bullmoose88) with 2 battalions available to attack, while 1 battalion will defend South Carolina.

Josh22 [2] rolls 3 dice: 6 1
Bullmoose88 [1] rolls 1 die: 3
Bullmoose88 loses 1 battalion

Josh22 conquers South Carolina and places 2 battalions there, leaving 1 behind in Georgia.

----------


Provisional map
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #9 on: February 03, 2007, 03:58:57 PM »

 
New map:








General Gabu, it is your turn.  You have 3 reinforcements.


+ [4 states ÷ 3 = Minimum 3 reinforcements]
+ [No regions held]
= 3 reinforcements
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #10 on: February 03, 2007, 04:16:53 PM »

Reinforcements

All 3 battalions have been deployed in Iowa, where there are now 12 in total.



Attacks

Minnesota invades Wisconsin (Bullmoose88) with 9 battalions available to attack, while 3 battalions will defend Wisconsin.

Gabu [9] rolls 3 dice: 5 4 3
Bullmoose88 [3] rolls 2 dice: 3 2
Bullmoose88 loses 2 battalions

Gabu [9] rolls 3 dice: 5 5 3
Bullmoose88 [1] rolls 1 die: 5
Gabu loses 1 battalion

Gabu [8] rolls 3 dice: 6 4 4
Bullmoose88 [1] rolls 1 die: 1
Bullmoose88 loses 1 battalion

Gabu conquers Wisconsin and places 7 battalions there, leaving 2 behind in Minnesota.

----------

Iowa invades Illinois (Josh22) with 11 battalions available to attack, while 4 battalions will defend Illinois.

Gabu [11] rolls 3 dice: 2 1 1
Josh22 [4] rolls 2 dice: 6 1
Gabu loses 2 battalions

Gabu [9] rolls 3 dice: 5 3 1
Josh22 [4] rolls 2 dice: 5 4
Gabu loses 2 battalions

Gabu [7] rolls 3 dice: 5 1 1
Josh22 [4] rolls 2 dice: 5 3
Gabu loses 2 battalions

Gabu [5] rolls 3 dice: 3 2 1
Josh22 [4] rolls 2 dice: 3 1
Both armies lose 1 battalion each

Gabu [4] rolls 3 dice: 6 3 1
Josh22 [3] rolls 2 dice: 4 2
Josh22 loses 2 battalions

Gabu [4] rolls 3 dice: 5 3 2
Josh22 [1] rolls 1 die: 5
Gabu loses 1 battalion

Gabu [3] rolls 3 dice: 5 3 1
Josh22 [1] rolls 1 die: 3
Josh22 loses 1 battalion

Gabu conquers Illinois and places the required minimum of 3 battalions there, leaving 1 behind in Iowa.


(If you expressly wanted to leave 3 behind in Iowa, I can go back and call a retreat after the third attack.)
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #11 on: February 04, 2007, 11:06:51 AM »

Joe, I'm sorry, but no.  That's unacceptable.  Go back and do the Illinois invasion again.  Your dice are defective.

NO, YOU ARE THE ONE WHOIS UNACEPTABLE.  AND DEFECTIVE.
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #12 on: February 04, 2007, 11:19:45 AM »

 
New map:








General MAS117, it is your turn.  You have 3 reinforcements.


+ [8 states ÷ 3 = 3 reinforcements]
+ [No regions held]
= 3 reinforcements
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #13 on: February 04, 2007, 05:30:05 PM »

Reinforcements

California, Virginia and North Carolina have each received 1 battalion, making 6, 5 and 12 in total respectively.



Attacks

Virginia invades Tennessee (Ernest) with 4 battalions available to attack, while 2 battalions will defend Tennessee.

MAS117 [4] rolls 3 dice: 5 3 1
Ernest [2] rolls 2 dice: 5 1
Both armies lose 1 battalion each

MAS117 [3] rolls 3 dice: 5 3 2
Ernest [1] rolls 1 die: 5
MAS117 loses 1 battalion

MAS117 [2] rolls 2 dice: 5 3
Ernest [1] rolls 1 die: 1
Ernest loses 1 battalion

MAS117 conquers Tennessee and places 2 battalions there, leaving 1 behind in Virginia.

----------

North Carolina invades South Carolina (Josh22) with 11 battalions available to attack, while 2 battalions will defend South Carolina.

MAS117 [11] rolls 3 dice: 5 5 2
Josh22 [2] rolls 2 dice: 3 1
Josh22 loses 2 battalions

MAS117 conquers South Carolina and places 10 battalions there, leaving 2 behind in North Carolina.

----------

South Carolina invades Georgia (Josh22) with 9 battalions available to attack, while 1 battalions will defend Georgia.

MAS117 [9] rolls 3 dice: 4 2 2
Josh22 [1] rolls 1 die: 1
Josh22 loses 1 battalion

MAS117 conquers Georgia and places 8 battalions there, leaving 2 behind in South Carolina.

----------


Provisional map
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #14 on: February 04, 2007, 06:05:59 PM »

I forgot to update that, but there's little point going back to change it.  The correction will appear in the next map instead.  Smiley



Attacks (cont.)

Georgia invades Florida (Hughento) with 7 battalions available to attack, while 2 battalions will defend Florida.

MAS117 [7] rolls 3 dice: 5 5 1
Hughento [2] rolls 2 dice: 4 4
Hughento loses 2 battalions

MAS117 conquers Florida and places 7 battalions there, leaving 1 behind in Georgia.

----------

Florida invades Alabama (Josh22) with 6 battalions available to attack, while 1 battalion will defend Alabama.

MAS117 [6] rolls 3 dice: 3 2 1
Josh22 [1] rolls 1 die: 5
MAS117 loses 1 battalion

MAS117 [5] rolls 3 dice: 5 2 2
Josh22 [1] rolls 1 die: 2
Josh22 loses 1 battalion

MAS117 conquers Alabama and places 5 battalions there, leaving 1 behind in Florida.
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #15 on: February 05, 2007, 12:56:39 PM »

Here ya go. Smiley
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #16 on: February 05, 2007, 01:31:56 PM »
« Edited: February 05, 2007, 01:41:45 PM by Joke Rethuglican »

Attacks (cont.)

Alabama invades Mississippi (Ernest) with 4 battalions available to attack, while 2 battalions will defend Florida.

MAS117 [4] rolls 3 dice: 6 5 5
Ernest [2] rolls 2 dice: 4 1
Ernest loses 2 battalions

MAS117 conquers Mississippi with 4 battalions available to deploy there.  (Max. 4; Min. 3)

----------

* General MAS117 has taken control of the Southeast region *
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #17 on: February 05, 2007, 05:06:44 PM »

 
New map:








General Bullmoose88, it is your turn.  You have 3 reinforcements.


+ [5 states ÷ 3 = Minimum 3 reinforcements]
+ [No regions held]
= 3 reinforcements
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #18 on: February 06, 2007, 02:14:00 PM »

Reinforcements

All 3 battalions have been deployed in Vermont, where there are now 8 in total.



Attacks

Connecticut invades Rhode Island (MAS117) with 3 battalions available to attack, while 1 battalion will defend Rhode Island.

Bullmoose88 [3] rolls 3 dice: 6 4 2
MAS117 [1] rolls 1 die: 4
MAS117 loses 1 battalion

Bullmoose88 conquers Rhode Island and places 3 battalions there, leaving 1 behind in Connecticut.

----------

Wyoming invades Utah (Gabu) with 2 battalions available to attack, while 1 battalion will defend Utah.

Bullmoose88 [2] rolls 2 dice: 4 3
Gabu [1] rolls 1 die: 5
Bullmoose88 loses 1 battalion

Bullmoose88 [1] rolls 1 die: 4
Gabu [1] rolls 1 die: 6
Bullmoose88 loses 1 battalion

Bullmoose88 has been defeated, and Gabu still controls Utah with 1 battalion.

----------


Provisional map
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #19 on: February 06, 2007, 04:03:16 PM »
« Edited: February 06, 2007, 04:06:08 PM by Joke Rethuglican »

Attacks (cont.)

Oregon invades Nevada (Ernest) with 3 battalions available to attack, while 2 battalions will defend Nevada.

Bullmoose88 [3] rolls 3 dice: 6 3 3
Ernest [2] rolls 2 dice: 6 2
Both armies lose 1 battalion each

Bullmoose88 [2] rolls 2 dice: 3 3
Ernest [1] rolls 1 die: 2
Ernest loses 1 battalion

Bullmoose88 conquers Nevada and places 2 battalions there, leaving 1 behind in Oregon.

----------

Nevada invades Utah (Gabu) with 1 battalion available to attack, while 1 battalion will defend Utah.

Bullmoose88 [1] rolls 1 die: 5
Gabu [1] rolls 1 die: 5
Bullmoose88 loses 1 battalion

Bullmoose88 has been defeated, and Gabu still controls Utah with 1 battalion.

----------

Rhode Island invades Massachusetts (MAS117) with 2 battalions available to attack, while 1 battalion will defend Massachusetts.

Bullmoose88 [2] rolls 2 dice: 4 1
MAS117 [1] rolls 1 die: 3
MAS117 loses 1 battalion

Bullmoose88 conquers Massachusetts and places 2 battalions there, leaving 1 behind in Rhode Island.

----------

Massachusetts invades Maine (Josh22) with 1 battalion available to attack, while 3 battalions will defend Maine.

Bullmoose88 [1] rolls 1 die: 5
Josh22 [3] rolls 2 dice: 6 4
Bullmoose88 loses 1 battalion

Bullmoose88 has been defeated, and Josh22 still controls Maine with 3 battalions.

----------


Provisional map
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #20 on: February 07, 2007, 11:52:09 AM »

Attacks (cont.)

Vermont invades New Hampshire (Josh22) with 7 battalions available to attack, while 3 battalions will defend New Hampshire.

Bullmoose88 [7] rolls 3 dice: 4 3 2
Josh22 [3] rolls 2 dice: 4 3
Bullmoose88 loses 2 battalions

Bullmoose88 [5] rolls 3 dice: 6 4 1
Josh22 [3] rolls 2 dice: 3 3
Josh22 loses 2 battalions

Bullmoose88 [5] rolls 3 dice: 4 2 2
Josh22 [1] rolls 1 die: 2
Josh22 loses 1 battalion

Bullmoose88 conquers New Hampshire and places 5 battalions there, leaving 1 behind in Vermont.

----------

New Hampshire invades Maine (Josh22) with 4 battalions available to attack, while 3 battalions will defend Maine.

Bullmoose88 [4] rolls 3 dice: 6 6 3
Josh22 [3] rolls 2 dice: 6 2
Both armies lose 1 battalion each

Bullmoose88 [3] rolls 3 dice: 3 1 1
Josh22 [2] rolls 2 dice: 5 2
Bullmoose88 loses 2 battalions

Bullmoose88 [1] rolls 1 die: 5
Josh22 [2] rolls 2 dice: 5 1
Bullmoose88 loses 1 battalion

Bullmoose88 has been defeated, and Josh22 now controls Maine with 2 battalions.
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #21 on: February 07, 2007, 11:57:51 AM »

 
New map:








General Hughento, it is your turn.  You have 3 reinforcements.


+ [8 states ÷ 3 = 3 reinforcements]
+ [No regions held]
= 3 reinforcements
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #22 on: February 08, 2007, 12:55:24 PM »

Reinforcements

All 3 battalions have been deployed in New Jersey, where there are now 6 in total.



Attacks

Kentucky invades Ohio (Josh22) with 4 battalions available to attack, while 1 battalion will defend Ohio.

Hughento [4] rolls 3 dice: 6 5 2
Josh22 [1] rolls 1 die: 5
Josh22 loses 1 battalion

Hughento conquers Ohio and places 4 battalions there, leaving 1 behind in Kentucky.

----------

Ohio invades West Virginia (Josh22) with 3 battalions available to attack, while 3 battalions will defend West Virginia.

Hughento [3] rolls 3 dice: 6 3 1
Josh22 [3] rolls 2 dice: 1 1
Josh22 loses 2 battalions

Hughento [3] rolls 3 dice: 2 1 1
Josh22 [1] rolls 1 die: 5
Hughento loses 1 battalion

Hughento [2] rolls 2 dice: 5 1
Josh22 [1] rolls 1 die: 1
Josh22 loses 1 battalion

Hughento conquers West Virginia and places 2 battalions there, leaving 1 behind in Ohio.

----------

Pennsylvania invades Delaware (Josh22) with 4 battalions available to attack, while 4 battalions will defend Delaware.

Hughento [4] rolls 3 dice: 6 5 5
Josh22 [4] rolls 2 dice: 6 3
Both armies lose 1 battalion each

Hughento [3] rolls 3 dice: 6 5 3
Josh22 [3] rolls 2 dice: 4 1
Josh22 loses 2 battalions

Hughento [3] rolls 3 dice: 5 3 3
Josh22 [1] rolls 1 die: 1
Josh22 loses 1 battalion

Hughento conquers Delaware and places 3 battalions there, leaving 1 behind in Pennsylvania.

----------

New Jersey invades New York (Bullmoose88) with 5 battalions available to attack, while 4 battalions will defend New York.

Hughento [5] rolls 3 dice: 3 3 2
Bullmoose88 [4] rolls 2 dice: 3 2
Both armies lose 1 battalion each

Hughento [4] rolls 3 dice: 6 4 3
Bullmoose88 [3] rolls 2 dice: 4 2
Bullmoose88 loses 2 battalions

Hughento [4] rolls 3 dice: 4 3 2
Bullmoose88 [1] rolls 1 die: 1
Bullmoose88 loses 1 battalion

Hughento conquers New York and places 4 battalions there, leaving 1 behind in New Jersey.

----------

Nebraska invades South Dakota (MAS117) with 2 battalions available to attack, while 1 battalion will defend South Dakota.

Hughento [2] rolls 2 dice: 6 5
MAS117 [1] rolls 1 die: 3
MAS117 loses 1 battalion

Hughento conquers South Dakota and places 2 battalions there, leaving 1 behind in Nebraska.

----------


Provisional map
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #23 on: February 09, 2007, 11:39:29 AM »

Attacks (cont.)

Montana invades North Dakota (Ernest) with 2 battalions available to attack, while 2 battalions will defend North Dakota.

Hughento [2] rolls 2 dice: 3 2
Ernest [2] rolls 2 dice: 4 3
Hughento loses 2 battalions

Hughento has been defeated, and Ernest still controls North Dakota with 2 battalions.



Tactical Move

1 battalion has been moved from South Dakota to Nebraska.
Logged
Joe Republic
Atlas Legend
*****
Posts: 40,084
Ukraine


« Reply #24 on: February 09, 2007, 11:41:20 AM »

 
New map:








General Ernest, it is your turn.  You have 6 reinforcements.


+ [10 states ÷ 3 = 3 reinforcements]
+ [South region = 3 reinforcements]
= 6 reinforcements
Logged
Pages: [1] 2 3  
Jump to:  


Login with username, password and session length

Terms of Service - DMCA Agent and Policy - Privacy Policy and Cookies

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Page created in 0.099 seconds with 12 queries.